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2025-04-18 19:18:15 +08:00
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
/// <summary>
/// 初始化操作
/// </summary>
public abstract class InitializationOperation : AsyncOperationBase
{
public string PackageVersion { protected set; get; }
}
/// <summary>
/// 编辑器下模拟模式的初始化操作
/// </summary>
internal sealed class EditorSimulateModeInitializationOperation : InitializationOperation
{
private enum ESteps
{
None,
LoadEditorManifest,
Done,
}
private readonly EditorSimulateModeImpl _impl;
private readonly string _simulateManifestFilePath;
private LoadEditorManifestOperation _loadEditorManifestOp;
private ESteps _steps = ESteps.None;
internal EditorSimulateModeInitializationOperation(EditorSimulateModeImpl impl, string simulateManifestFilePath)
{
_impl = impl;
_simulateManifestFilePath = simulateManifestFilePath;
}
internal override void InternalOnStart()
{
_steps = ESteps.LoadEditorManifest;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.LoadEditorManifest)
{
if (_loadEditorManifestOp == null)
{
_loadEditorManifestOp = new LoadEditorManifestOperation(_impl.PackageName, _simulateManifestFilePath);
OperationSystem.StartOperation(_impl.PackageName, _loadEditorManifestOp);
}
if (_loadEditorManifestOp.IsDone == false)
return;
if (_loadEditorManifestOp.Status == EOperationStatus.Succeed)
{
PackageVersion = _loadEditorManifestOp.Manifest.PackageVersion;
_impl.ActiveManifest = _loadEditorManifestOp.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadEditorManifestOp.Error;
}
}
}
}
/// <summary>
/// 离线运行模式的初始化操作
/// </summary>
internal sealed class OfflinePlayModeInitializationOperation : InitializationOperation
{
private enum ESteps
{
None,
QueryBuildinPackageVersion,
LoadBuildinManifest,
PackageCaching,
Done,
}
private readonly OfflinePlayModeImpl _impl;
private QueryBuildinPackageVersionOperation _queryBuildinPackageVersionOp;
private LoadBuildinManifestOperation _loadBuildinManifestOp;
private PackageCachingOperation _cachingOperation;
private ESteps _steps = ESteps.None;
internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl)
{
_impl = impl;
}
internal override void InternalOnStart()
{
_steps = ESteps.QueryBuildinPackageVersion;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.QueryBuildinPackageVersion)
{
if (_queryBuildinPackageVersionOp == null)
{
_queryBuildinPackageVersionOp = new QueryBuildinPackageVersionOperation(_impl.Persistent);
OperationSystem.StartOperation(_impl.PackageName, _queryBuildinPackageVersionOp);
}
if (_queryBuildinPackageVersionOp.IsDone == false)
return;
if (_queryBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadBuildinManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _queryBuildinPackageVersionOp.Error;
}
}
if (_steps == ESteps.LoadBuildinManifest)
{
if (_loadBuildinManifestOp == null)
{
_loadBuildinManifestOp = new LoadBuildinManifestOperation(_impl.Persistent, _queryBuildinPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_impl.PackageName, _loadBuildinManifestOp);
}
Progress = _loadBuildinManifestOp.Progress;
if (_loadBuildinManifestOp.IsDone == false)
return;
if (_loadBuildinManifestOp.Status == EOperationStatus.Succeed)
{
PackageVersion = _loadBuildinManifestOp.Manifest.PackageVersion;
_impl.ActiveManifest = _loadBuildinManifestOp.Manifest;
_steps = ESteps.PackageCaching;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinManifestOp.Error;
}
}
if (_steps == ESteps.PackageCaching)
{
if (_cachingOperation == null)
{
_cachingOperation = new PackageCachingOperation(_impl.Persistent, _impl.Cache);
OperationSystem.StartOperation(_impl.PackageName, _cachingOperation);
}
Progress = _cachingOperation.Progress;
if (_cachingOperation.IsDone)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
}
/// <summary>
/// 联机运行模式的初始化操作
/// 注意:优先从沙盒里加载清单,如果沙盒里不存在就尝试把内置清单拷贝到沙盒并加载该清单。
/// </summary>
internal sealed class HostPlayModeInitializationOperation : InitializationOperation
{
private enum ESteps
{
None,
CheckAppFootPrint,
QueryCachePackageVersion,
TryLoadCacheManifest,
QueryBuildinPackageVersion,
UnpackBuildinManifest,
LoadBuildinManifest,
PackageCaching,
Done,
}
private readonly HostPlayModeImpl _impl;
private QueryBuildinPackageVersionOperation _queryBuildinPackageVersionOp;
private QueryCachePackageVersionOperation _queryCachePackageVersionOp;
private UnpackBuildinManifestOperation _unpackBuildinManifestOp;
private LoadBuildinManifestOperation _loadBuildinManifestOp;
private LoadCacheManifestOperation _loadCacheManifestOp;
private PackageCachingOperation _cachingOperation;
private ESteps _steps = ESteps.None;
internal HostPlayModeInitializationOperation(HostPlayModeImpl impl)
{
_impl = impl;
}
internal override void InternalOnStart()
{
_steps = ESteps.CheckAppFootPrint;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CheckAppFootPrint)
{
var appFootPrint = new AppFootPrint(_impl.Persistent);
appFootPrint.Load(_impl.PackageName);
// 如果水印发生变化,则说明覆盖安装后首次打开游戏
if (appFootPrint.IsDirty())
{
_impl.Persistent.DeleteSandboxManifestFilesFolder();
appFootPrint.Coverage(_impl.PackageName);
YooLogger.Log("Delete manifest files when application foot print dirty !");
}
_steps = ESteps.QueryCachePackageVersion;
}
if (_steps == ESteps.QueryCachePackageVersion)
{
if (_queryCachePackageVersionOp == null)
{
_queryCachePackageVersionOp = new QueryCachePackageVersionOperation(_impl.Persistent);
OperationSystem.StartOperation(_impl.PackageName, _queryCachePackageVersionOp);
}
if (_queryCachePackageVersionOp.IsDone == false)
return;
if (_queryCachePackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.TryLoadCacheManifest;
}
else
{
_steps = ESteps.QueryBuildinPackageVersion;
}
}
if (_steps == ESteps.TryLoadCacheManifest)
{
if (_loadCacheManifestOp == null)
{
_loadCacheManifestOp = new LoadCacheManifestOperation(_impl.Persistent, _queryCachePackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_impl.PackageName, _loadCacheManifestOp);
}
if (_loadCacheManifestOp.IsDone == false)
return;
if (_loadCacheManifestOp.Status == EOperationStatus.Succeed)
{
PackageVersion = _loadCacheManifestOp.Manifest.PackageVersion;
_impl.ActiveManifest = _loadCacheManifestOp.Manifest;
_steps = ESteps.PackageCaching;
}
else
{
_steps = ESteps.QueryBuildinPackageVersion;
}
}
if (_steps == ESteps.QueryBuildinPackageVersion)
{
if (_queryBuildinPackageVersionOp == null)
{
_queryBuildinPackageVersionOp = new QueryBuildinPackageVersionOperation(_impl.Persistent);
OperationSystem.StartOperation(_impl.PackageName, _queryBuildinPackageVersionOp);
}
if (_queryBuildinPackageVersionOp.IsDone == false)
return;
if (_queryBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.UnpackBuildinManifest;
}
else
{
// 注意为了兼容MOD模式初始化动态新增的包裹的时候如果内置清单不存在也不需要报错
_steps = ESteps.PackageCaching;
string error = _queryBuildinPackageVersionOp.Error;
YooLogger.Log($"Failed to load buildin package version file : {error}");
}
}
if (_steps == ESteps.UnpackBuildinManifest)
{
if (_unpackBuildinManifestOp == null)
{
_unpackBuildinManifestOp = new UnpackBuildinManifestOperation(_impl.Persistent, _queryBuildinPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_impl.PackageName, _unpackBuildinManifestOp);
}
if (_unpackBuildinManifestOp.IsDone == false)
return;
if (_unpackBuildinManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadBuildinManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unpackBuildinManifestOp.Error;
}
}
if (_steps == ESteps.LoadBuildinManifest)
{
if (_loadBuildinManifestOp == null)
{
_loadBuildinManifestOp = new LoadBuildinManifestOperation(_impl.Persistent, _queryBuildinPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_impl.PackageName, _loadBuildinManifestOp);
}
Progress = _loadBuildinManifestOp.Progress;
if (_loadBuildinManifestOp.IsDone == false)
return;
if (_loadBuildinManifestOp.Status == EOperationStatus.Succeed)
{
PackageVersion = _loadBuildinManifestOp.Manifest.PackageVersion;
_impl.ActiveManifest = _loadBuildinManifestOp.Manifest;
_impl.FlushManifestVersionFile(); //注意:解压内置清单并加载成功后保存该清单版本。
_steps = ESteps.PackageCaching;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinManifestOp.Error;
}
}
if (_steps == ESteps.PackageCaching)
{
if (_cachingOperation == null)
{
_cachingOperation = new PackageCachingOperation(_impl.Persistent, _impl.Cache);
OperationSystem.StartOperation(_impl.PackageName, _cachingOperation);
}
Progress = _cachingOperation.Progress;
if (_cachingOperation.IsDone)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
}
/// <summary>
/// WebGL运行模式的初始化操作
/// </summary>
internal sealed class WebPlayModeInitializationOperation : InitializationOperation
{
private enum ESteps
{
None,
QueryWebPackageVersion,
LoadWebManifest,
Done,
}
private readonly WebPlayModeImpl _impl;
private QueryBuildinPackageVersionOperation _queryWebPackageVersionOp;
private LoadBuildinManifestOperation _loadWebManifestOp;
private ESteps _steps = ESteps.None;
internal WebPlayModeInitializationOperation(WebPlayModeImpl impl)
{
_impl = impl;
}
internal override void InternalOnStart()
{
_steps = ESteps.QueryWebPackageVersion;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.QueryWebPackageVersion)
{
if (_queryWebPackageVersionOp == null)
{
_queryWebPackageVersionOp = new QueryBuildinPackageVersionOperation(_impl.Persistent);
OperationSystem.StartOperation(_impl.PackageName, _queryWebPackageVersionOp);
}
if (_queryWebPackageVersionOp.IsDone == false)
return;
if (_queryWebPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadWebManifest;
}
else
{
// 注意WebGL平台可能因为网络的原因会导致请求失败。如果内置清单不存在或者超时也不需要报错
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
string error = _queryWebPackageVersionOp.Error;
YooLogger.Log($"Failed to load web package version file : {error}");
}
}
if (_steps == ESteps.LoadWebManifest)
{
if (_loadWebManifestOp == null)
{
_loadWebManifestOp = new LoadBuildinManifestOperation(_impl.Persistent, _queryWebPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_impl.PackageName, _loadWebManifestOp);
}
Progress = _loadWebManifestOp.Progress;
if (_loadWebManifestOp.IsDone == false)
return;
if (_loadWebManifestOp.Status == EOperationStatus.Succeed)
{
PackageVersion = _loadWebManifestOp.Manifest.PackageVersion;
_impl.ActiveManifest = _loadWebManifestOp.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadWebManifestOp.Error;
}
}
}
}
/// <summary>
/// 应用程序水印
/// </summary>
internal class AppFootPrint
{
private PersistentManager _persistent;
private string _footPrint;
public AppFootPrint(PersistentManager persistent)
{
_persistent = persistent;
}
/// <summary>
/// 读取应用程序水印
/// </summary>
public void Load(string packageName)
{
string footPrintFilePath = _persistent.SandboxAppFootPrintFilePath;
if (File.Exists(footPrintFilePath))
{
_footPrint = FileUtility.ReadAllText(footPrintFilePath);
}
else
{
Coverage(packageName);
}
}
/// <summary>
/// 检测水印是否发生变化
/// </summary>
public bool IsDirty()
{
#if UNITY_EDITOR
return _footPrint != Application.version;
#else
return _footPrint != Application.buildGUID;
#endif
}
/// <summary>
/// 覆盖掉水印
/// </summary>
public void Coverage(string packageName)
{
#if UNITY_EDITOR
_footPrint = Application.version;
#else
_footPrint = Application.buildGUID;
#endif
string footPrintFilePath = _persistent.SandboxAppFootPrintFilePath;
FileUtility.WriteAllText(footPrintFilePath, _footPrint);
YooLogger.Log($"Save application foot print : {_footPrint}");
}
}
}