Zqdn/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureCreateDownloader.cs

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C#
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2025-04-18 19:18:15 +08:00
using System;
using System.Threading;
using Cysharp.Threading.Tasks;
using TEngine;
using UnityEngine;
using UnityEngine.Networking;
using YooAsset;
using ProcedureOwner = TEngine.IFsm<TEngine.IProcedureManager>;
using Utility = TEngine.Utility;
namespace GameMain
{
public class ProcedureCreateDownloader : ProcedureBase
{
private int _curTryCount;
private const int MaxTryCount = 3;
public override bool UseNativeDialog { get; }
private ProcedureOwner _procedureOwner;
private ResourceDownloaderOperation _downloader;
private int _totalDownloadCount;
private string _totalSizeMb;
protected override void OnEnter(ProcedureOwner procedureOwner)
{
_procedureOwner = procedureOwner;
Log.Info("创建补丁下载器");
UILoadMgr.Show(UIDefine.UILoadUpdate,$"创建补丁下载器...");
CreateDownloader().Forget();
}
private async UniTaskVoid CreateDownloader()
{
await UniTask.Delay(TimeSpan.FromSeconds(0.5f));
_downloader = GameModule.Resource.CreateResourceDownloader();
if (_downloader.TotalDownloadCount == 0)
{
Log.Info("Not found any download files !");
ChangeState<ProcedureDownloadOver>(_procedureOwner);
}
else
{
//A total of 10 files were found that need to be downloaded
Log.Info($"Found total {_downloader.TotalDownloadCount} files that need download ");
// 发现新更新文件后,挂起流程系统
// 注意:开发者需要在下载前检测磁盘空间不足
_totalDownloadCount = _downloader.TotalDownloadCount;
long totalDownloadBytes = _downloader.TotalDownloadBytes;
float sizeMb = totalDownloadBytes / 1048576f;
sizeMb = Mathf.Clamp(sizeMb, 0.1f, float.MaxValue);
_totalSizeMb = sizeMb.ToString("f1");
if (!SettingsUtils.EnableUpdateData())
{
// UILoadTip.ShowMessageBox($"Found update patch files, Total count {_totalDownloadCount} Total size {_totalSizeMb}MB", MessageShowType.TwoButton,
// LoadStyle.StyleEnum.Style_StartUpdate_Notice
// , StartDownFile, Application.Quit);
StartDownFile(); // 强制更新
}
else
{
RequestUpdateData().Forget();
}
}
}
void StartDownFile()
{
ChangeState<ProcedureDownloadFile>(_procedureOwner);
}
/// <summary>
/// 请求更新配置数据。
/// </summary>
private async UniTaskVoid RequestUpdateData()
{
Log.Warning("On RequestVersion");
_curTryCount++;
if (_curTryCount > MaxTryCount)
{
UILoadTip.ShowMessageBox(LoadText.Instance.Label_Net_Error, MessageShowType.TwoButton,
LoadStyle.StyleEnum.Style_Retry,
() =>
{
_curTryCount = 0;
RequestUpdateData().Forget();
}, Application.Quit);
return;
}
var checkVersionUrl = SettingsUtils.GetUpdateDataUrl();
UILoadMgr.Show(UIDefine.UILoadUpdate, string.Format(LoadText.Instance.Label_Load_Checking, _curTryCount));
if (string.IsNullOrEmpty(checkVersionUrl))
{
Log.Error("LoadMgr.RequestVersion, remote url is empty or null");
UILoadTip.ShowMessageBox(LoadText.Instance.Label_RemoteUrlisNull, MessageShowType.OneButton,
LoadStyle.StyleEnum.Style_QuitApp,
Application.Quit);
return;
}
Log.Info("RequestUpdateData, proxy:" + checkVersionUrl);
var updateDataStr = await Utility.Http.Get(checkVersionUrl);
try
{
UpdateData updateData = Utility.Json.ToObject<UpdateData>(updateDataStr);
ShowUpdateType(updateData);
}
catch (Exception e)
{
Log.Fatal(e);
throw;
}
}
/// <summary>
/// 显示更新方式
/// </summary>
/// <returns></returns>
private void ShowUpdateType(UpdateData data)
{
UILoadMgr.Show(UIDefine.UILoadUpdate, LoadText.Instance.Label_Load_Checked);
//底包更新
if (data.UpdateType == UpdateType.PackageUpdate)
{
UILoadTip.ShowMessageBox(LoadText.Instance.Label_Load_Package, MessageShowType.OneButton,
LoadStyle.StyleEnum.Style_DownLoadApk,
() =>
{
Log.Info("自定义下载APK");
Application.Quit();
});
}
//资源更新
else if (data.UpdateType == UpdateType.ResourceUpdate)
{
//强制
if (data.UpdateStyle == UpdateStyle.Force)
{
//提示
if (data.UpdateNotice == UpdateNotice.Notice)
{
NetworkReachability networkReachability = Application.internetReachability;
string desc = LoadText.Instance.Label_Load_Force_WIFI;
if (networkReachability == NetworkReachability.ReachableViaCarrierDataNetwork)
{
desc = LoadText.Instance.Label_Load_Force_NO_WIFI;
}
desc = string.Format(desc, $"{_totalSizeMb}MB");
UILoadTip.ShowMessageBox(desc, MessageShowType.TwoButton,
LoadStyle.StyleEnum.Style_StartUpdate_Notice,
StartDownFile, Application.Quit);
}
//不提示
else if (data.UpdateNotice == UpdateNotice.NoNotice)
{
StartDownFile();
}
}
//非强制
else if (data.UpdateStyle == UpdateStyle.Optional)
{
//提示
if (data.UpdateNotice == UpdateNotice.Notice)
{
UILoadTip.ShowMessageBox(string.Format(LoadText.Instance.Label_Load_Notice,$"{_totalSizeMb}MB"), MessageShowType.TwoButton,
LoadStyle.StyleEnum.Style_StartUpdate_Notice,
StartDownFile, () =>
{
ChangeState<ProcedureLoadAssembly>(_procedureOwner);
});
}
//不提示
else if (data.UpdateNotice == UpdateNotice.NoNotice)
{
StartDownFile();
}
}
else
{
Log.Error("LoadMgr._CheckUpdate, style is error,code:" + data.UpdateStyle);
}
}
}
}
}