41 lines
3.7 KiB
Plaintext
41 lines
3.7 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!114 &11400000
|
||
|
MonoBehaviour:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 0}
|
||
|
m_Enabled: 1
|
||
|
m_EditorHideFlags: 0
|
||
|
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||
|
m_Name: QD_CameraDepthFade
|
||
|
m_EditorClassIdentifier:
|
||
|
m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity
|
||
|
Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18900\n0;1;1920;1018;1064.347;223.2276;1;True;False\nNode;AmplifyShaderEditor.FunctionInput;6;-536,65.5;Inherit;False;Camera_Length;1;0;False;1;0;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode;24;-76.93604,318.9886;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PosVertexDataNode;2;-533.459,-90.65239;Inherit;False;0;0;5;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;10;103.6459,79.95862;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode;5;-71.88086,-90.10439;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;23;106.064,293.9886;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;13;-745.3541,181.9586;Inherit;False;Constant;_Camera_Offset;Camera_Offset;0;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.CameraDepthFade;4;-329.77,-94.0352;Inherit;False;3;2;FLOAT3;0,0,0;False;0;FLOAT;1;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;14;-736.3541,420.9586;Inherit;False;Constant;_Distance;Distance;0;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;12;-743.3541,61.95862;Inherit;False;Property;_Camera_Length;Camera_Length;0;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.DepthFade;9;-319.627,273.6711;Inherit;False;True;True;True;2;1;FLOAT3;0,0,0;False;0;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;11;-525.3541,448.9586;Inherit;False;Distance;1;2;False;1;0;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;7;-534,180.5;Inherit;False;Camera_Offset;1;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PosVertexDataNode;8;-534.0811,273.2462;Inherit;False;0;0;5;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.FunctionOutput;0;271,83;Inherit;False;True;-1;CameraAndDepth;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;22;259.064,321.9886;Inherit;False;False;-1;CameraAndDepth1-;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;6;0;12;0\nWireConnection;24;0;9;0\nWireConnection;10;0;5;0\nWireConnection;10;1;9;0\nWireConnection;5;0;4;0\nWireConnection;23;0;5;0\nWireConnection;23;1;24;0\nWireConnection;4;2;2;0\nWireConnection;4;0;6;0\nWireConnection;4;1;7;0\nWireConnection;9;1;8;0\nWireConnection;9;0;11;0\nWireConnection;11;0;14;0\nWireConnection;7;0;13;0\nWireConnection;0;0;10;0\nWireConnection;22;0;23;0\nASEEND*/\n//CHKSM=CF1ACD5B95C1C5CB7C0328020EF9BA91516256BE"
|
||
|
m_functionName:
|
||
|
m_description:
|
||
|
m_additionalIncludes:
|
||
|
m_additionalIncludes: []
|
||
|
m_outsideIncludes: []
|
||
|
m_additionalPragmas:
|
||
|
m_additionalPragmas: []
|
||
|
m_outsidePragmas: []
|
||
|
m_additionalDirectives:
|
||
|
m_validData: 0
|
||
|
m_isDirty: 0
|
||
|
m_moduleName: ' Additional Directives'
|
||
|
m_independentModule: 1
|
||
|
m_customEdited: 0
|
||
|
m_additionalDirectives: []
|
||
|
m_shaderFunctionDirectives: []
|
||
|
m_nativeDirectives: []
|
||
|
m_nativeDirectivesIndex: -1
|
||
|
m_nativeDirectivesFoldout: 0
|
||
|
m_directivesSaveItems: []
|
||
|
m_nodeCategory: 3
|
||
|
m_customNodeCategory:
|
||
|
m_previewPosition: 0
|
||
|
m_hidden: 0
|