调整字体,调整礼物效果
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@ -164299,7 +164299,7 @@ Material:
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@ -34841,7 +34841,7 @@ MonoBehaviour:
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m_GiftName: {fileID: 4498083401356541153}
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m_tmpTeamName: {fileID: 5906141819516901986}
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m_GiftIcon: {fileID: 2335167136819988394}
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@ -45488,6 +45400,55 @@ Animator:
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@ -313,8 +313,10 @@ namespace GameLogic
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if (buff.m_Id == 5)
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{
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// 龙卷风特效特殊处理
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int count = buff.num >= 20 ? 20 : buff.num;
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for (int i = 0; i < count; i++)
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{
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for (int j = 0; j < 5; j++)
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{
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// 生成特效
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@ -358,6 +360,9 @@ namespace GameLogic
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}
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}
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return;
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@ -14,6 +14,7 @@ public class Buff
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public int addScale = 0;
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public GameObject m_EffectGo;
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public int num;
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public void OnInit(int id, float value, int timerLen, int addScale, int num)
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{
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m_Id = id;
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@ -28,6 +29,7 @@ public class Buff
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m_AllTimer = timerLen;
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}
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this.num = num;
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}
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}
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@ -17,7 +17,7 @@ namespace GameLogic
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public TextMeshProUGUI m_GiftName;
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public TextMeshProUGUI m_InfoTex;
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public TextMeshProUGUI m_NumTex;
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public TextMeshProUGUI m_tmpTeamName;
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public Text m_tmpTeamName;
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public RawImage m_HeadIcon;
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public Image m_GiftIcon;
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//public Image m_Group;
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