提交家族预支

This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-05-29 23:29:15 +08:00
parent 907bd8e3e1
commit 0aa0feb6b4
3 changed files with 338 additions and 101 deletions

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View File

@ -10,33 +10,31 @@ namespace GameLogic
[Window(UILayer.UI)]
class UIGameWorldRankForm : UIWindow
{
#region ½Å±¾¹¤¾ßÉú³ÉµÄ´úÂë
private Toggle m_toggle_weekRank;
private Toggle m_toggle_Rank;
private Toggle m_toggle_gongXianRank;
private LoopListView m_loopListView_View;
private Image m_img_RankIndex;
private TextMeshProUGUI m_tmp_PlayerName;
private TextMeshProUGUI m_tmp_Score;
private TextMeshProUGUI m_tmp_RankIndex;
private Button m_btn_Close;
protected override void ScriptGenerator()
{
m_toggle_weekRank = FindChildComponent<Toggle>("Bg/Bg/Panel/ToggleGroup/m_toggle_weekRank");
m_toggle_Rank = FindChildComponent<Toggle>("Bg/Bg/Panel/ToggleGroup/m_toggle_Rank");
m_toggle_gongXianRank = FindChildComponent<Toggle>("Bg/Bg/Panel/ToggleGroup/m_toggle_gongXianRank");
m_loopListView_View = FindChildComponent<LoopListView>("Bg/ScrollViewPanel/m_loopListView_View");
m_img_RankIndex = FindChildComponent<Image>("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_img_RankIndex");
m_tmp_PlayerName = FindChildComponent<TextMeshProUGUI>("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_tmp_PlayerName");
m_tmp_Score = FindChildComponent<TextMeshProUGUI>("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_tmp_Score");
m_tmp_RankIndex = FindChildComponent<TextMeshProUGUI>("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_tmp_RankIndex");
m_btn_Close = FindChildComponent<Button>("Bg/m_btn_Close");
m_toggle_weekRank.onValueChanged.AddListener(OnToggle_weekRankChange);
m_toggle_Rank.onValueChanged.AddListener(OnToggle_RankChange);
m_toggle_gongXianRank.onValueChanged.AddListener(OnToggle_gongXianRankChange);
m_btn_Close.onClick.AddListener(OnClick_CloseBtn);
}
#endregion
#region ½Å±¾¹¤¾ßÉú³ÉµÄ´úÂë
private Toggle m_toggle_weekRank;
private Toggle m_toggle_Rank;
private Toggle m_toggle_gongXianRank;
private LoopListView m_loopListView_View;
private GameObject m_itemRankItem;
private LoopListView m_loopListView_JiaZuView;
private GameObject m_itemRankItemJiaZu;
private Button m_btn_Close;
protected override void ScriptGenerator()
{
m_toggle_weekRank = FindChildComponent<Toggle>("Bg/Bg/Panel/ToggleGroup/m_toggle_weekRank");
m_toggle_Rank = FindChildComponent<Toggle>("Bg/Bg/Panel/ToggleGroup/m_toggle_Rank");
m_toggle_gongXianRank = FindChildComponent<Toggle>("Bg/Bg/Panel/ToggleGroup/m_toggle_gongXianRank");
m_loopListView_View = FindChildComponent<LoopListView>("Bg/ScrollViewPanel/m_loopListView_View");
m_itemRankItem = FindChild("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/m_itemRankItem").gameObject;
m_loopListView_JiaZuView = FindChildComponent<LoopListView>("Bg/ScrollViewPanel/m_loopListView_JiaZuView");
m_itemRankItemJiaZu = FindChild("Bg/ScrollViewPanel/m_loopListView_JiaZuView/Viewport/Content/m_itemRankItemJiaZu").gameObject;
m_btn_Close = FindChildComponent<Button>("Bg/m_btn_Close");
m_toggle_weekRank.onValueChanged.AddListener(OnToggle_weekRankChange);
m_toggle_Rank.onValueChanged.AddListener(OnToggle_RankChange);
m_toggle_gongXianRank.onValueChanged.AddListener(OnToggle_gongXianRankChange);
m_btn_Close.onClick.AddListener(OnClick_CloseBtn);
}
#endregion
#region
private void OnToggle_weekRankChange(bool isOn)