diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs index fbe95a16..b5cb778a 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs @@ -62,7 +62,7 @@ namespace GameLogic } - if (playRankData.winCount >= 10) + if (playRankData.winCount >= 10 && mLoadId != 0) { Img.sprite = GameModule.Resource.LoadAsset("qt_" + (mLoadId - 1)); }