diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 92149a74..4d09f989 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -526,7 +526,7 @@ namespace GameLogic m_Buff1.m_EffectGo = eGo; // 移动特效 - eGo.transform.DOLocalMoveX(-2000, 2f).OnComplete(async () => + eGo.transform.DOLocalMoveX(-2000, 4f).OnComplete(async () => { GameObject.Destroy(eGo); });