diff --git a/UnityProject/Assets/AssetRaw/UI/UIGameWorldRankForm.prefab b/UnityProject/Assets/AssetRaw/UI/UIGameWorldRankForm.prefab index d6cea48f..d2cb7a98 100644 --- a/UnityProject/Assets/AssetRaw/UI/UIGameWorldRankForm.prefab +++ b/UnityProject/Assets/AssetRaw/UI/UIGameWorldRankForm.prefab @@ -101,7 +101,7 @@ GameObject: - component: {fileID: 2432618909036398695} - component: {fileID: 1989764052290865740} m_Layer: 5 - m_Name: Toggle + m_Name: m_toggle_weekRank m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -262,7 +262,7 @@ GameObject: - component: {fileID: 2605311265197448084} - component: {fileID: 5004943175546668483} m_Layer: 5 - m_Name: Toggle (2) + m_Name: m_toggle_gongXianRank m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -626,7 +626,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &826311576916127066 RectTransform: m_ObjectHideFlags: 0 @@ -677,6 +677,12 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 09dc0f1d3fb084a49a04756c26f0224c, type: 3} m_Name: m_EditorClassIdentifier: + m_HeadIcon: {fileID: 4392786442847295306} + m_Bg: {fileID: 4453572203166999965} + m_RankImg: {fileID: 3886915729302914564} + m_PlayerName: {fileID: 7363701821129859374} + m_Score: {fileID: 6758929203519133182} + m_GongXian: {fileID: 7943501947076435089} --- !u!1 &1681518453653186886 GameObject: m_ObjectHideFlags: 0 @@ -2227,7 +2233,7 @@ GameObject: - component: {fileID: 6768390674830271073} - component: {fileID: 6844501993338852444} m_Layer: 5 - m_Name: Toggle (1) + m_Name: m_toggle_Rank m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankForm.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankForm.cs index 16ced95b..6cac3dc7 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankForm.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankForm.cs @@ -1,21 +1,125 @@ -using System.Collections; -using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; +using TEngine; +using TMPro; +using System.Threading.Tasks; +using System.Collections.Generic; namespace GameLogic { - public class UIGameWorldRankForm : MonoBehaviour + [Window(UILayer.UI)] + class UIGameWorldRankForm : UIWindow { - // Start is called before the first frame update - void Start() + #region 脚本工具生成的代码 + private Toggle m_toggle_weekRank; + private Toggle m_toggle_Rank; + private Toggle m_toggle_gongXianRank; + private LoopListView m_loopListView_View; + private Image m_img_RankIndex; + private TextMeshProUGUI m_tmp_PlayerName; + private TextMeshProUGUI m_tmp_Score; + private TextMeshProUGUI m_tmp_RankIndex; + private Button m_btn_Close; + protected override void ScriptGenerator() { - + m_toggle_weekRank = FindChildComponent("Bg/Bg/Panel/ToggleGroup/m_toggle_weekRank"); + m_toggle_Rank = FindChildComponent("Bg/Bg/Panel/ToggleGroup/m_toggle_Rank"); + m_toggle_gongXianRank = FindChildComponent("Bg/Bg/Panel/ToggleGroup/m_toggle_gongXianRank"); + m_loopListView_View = FindChildComponent("Bg/ScrollViewPanel/m_loopListView_View"); + m_img_RankIndex = FindChildComponent("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_img_RankIndex"); + m_tmp_PlayerName = FindChildComponent("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_tmp_PlayerName"); + m_tmp_Score = FindChildComponent("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_tmp_Score"); + m_tmp_RankIndex = FindChildComponent("Bg/ScrollViewPanel/m_loopListView_View/Viewport/Content/RankItem/m_tmp_RankIndex"); + m_btn_Close = FindChildComponent