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DESKTOP-SAJ6RKV\Administrator 2025-05-14 17:58:11 +08:00
parent 5403d72386
commit 1997aa9b86
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@ -9,40 +9,34 @@ namespace GameLogic
class UIGameEndForm : UIWindow
{
#region
private Button m_btn_Close;
private TextMeshProUGUI m_tmp_WinTitle;
private Image m_img_PlayerIcon;
private TextMeshProUGUI m_tmp_WinTopName;
private Image m_img_SbyrPlayerIcon;
private TextMeshProUGUI m_tmp_SbyrTopName;
private Image m_img_ZjgxPlayerIcon;
private TextMeshProUGUI m_tmp_ZjgxTopName;
private Image m_img_TzhsPlayerIcon;
private TextMeshProUGUI m_tmp_TzhsTopName;
private Image m_img_DzzwPlayerIcon;
private TextMeshProUGUI m_tmp_DzzwTopName;
private TextMeshProUGUI m_tmp_PlayerName;
private RawImage m_rimg_WinPlayerIcon;
private TextMeshProUGUI m_tmp_WinPlayerName;
private RawImage m_rimg_SbyrPlayerIcon;
private TextMeshProUGUI m_tmp_SbyrPlayerName;
private RawImage m_rimg_ZjgxPlayerIcon;
private TextMeshProUGUI m_tmp_ZjgxPlayerNAME;
private RawImage m_rimg_TzhsPlayerIcon;
private TextMeshProUGUI m_tmp_TzhsPlayerName;
private RawImage m_rimg_DzzwPlayerIcon;
private TextMeshProUGUI m_tmp_DzzwPlayerName;
protected override void ScriptGenerator()
{
m_btn_Close = FindChildComponent<Button>("m_btn_Close");
m_tmp_WinTitle = FindChildComponent<TextMeshProUGUI>("m_btn_Close/TopTitle/m_tmp_WinTitle");
m_img_PlayerIcon = FindChildComponent<Image>("m_btn_Close/Image (1)/Mask/Mask/m_img_PlayerIcon");
m_tmp_WinTopName = FindChildComponent<TextMeshProUGUI>("m_btn_Close/Image (1)/m_tmp_WinTopName");
m_img_SbyrPlayerIcon = FindChildComponent<Image>("m_btn_Close/Sbyr/Image (2)/Mask/m_img_SbyrPlayerIcon");
m_tmp_SbyrTopName = FindChildComponent<TextMeshProUGUI>("m_btn_Close/Sbyr/Image (2)/m_tmp_SbyrTopName");
m_img_ZjgxPlayerIcon = FindChildComponent<Image>("m_btn_Close/Zjgx/Image (2)/Mask/m_img_ZjgxPlayerIcon");
m_tmp_ZjgxTopName = FindChildComponent<TextMeshProUGUI>("m_btn_Close/Zjgx/Image (2)/m_tmp_ZjgxTopName");
m_img_TzhsPlayerIcon = FindChildComponent<Image>("m_btn_Close/Tzhs/Image (2)/Mask/m_img_TzhsPlayerIcon");
m_tmp_TzhsTopName = FindChildComponent<TextMeshProUGUI>("m_btn_Close/Tzhs/Image (2)/m_tmp_TzhsTopName");
m_img_DzzwPlayerIcon = FindChildComponent<Image>("m_btn_Close/Dzzw/Image (2)/Mask/m_img_DzzwPlayerIcon");
m_tmp_DzzwTopName = FindChildComponent<TextMeshProUGUI>("m_btn_Close/Dzzw/Image (2)/m_tmp_DzzwTopName");
m_btn_Close.onClick.AddListener(OnClick_CloseBtn);
m_tmp_PlayerName = FindChildComponent<TextMeshProUGUI>("m_tmp_PlayerName");
m_rimg_WinPlayerIcon = FindChildComponent<RawImage>("JZ/TX/m_rimg_WinPlayerIcon");
m_tmp_WinPlayerName = FindChildComponent<TextMeshProUGUI>("JZ/m_tmp_WinPlayerName");
m_rimg_SbyrPlayerIcon = FindChildComponent<RawImage>("SBYR/TX/m_rimg_SbyrPlayerIcon");
m_tmp_SbyrPlayerName = FindChildComponent<TextMeshProUGUI>("SBYR/m_tmp_SbyrPlayerName");
m_rimg_ZjgxPlayerIcon = FindChildComponent<RawImage>("ZJGX/TX/m_rimg_ZjgxPlayerIcon");
m_tmp_ZjgxPlayerNAME = FindChildComponent<TextMeshProUGUI>("ZJGX/m_tmp_ZjgxPlayerNAME");
m_rimg_TzhsPlayerIcon = FindChildComponent<RawImage>("TZHS/TX/m_rimg_TzhsPlayerIcon");
m_tmp_TzhsPlayerName = FindChildComponent<TextMeshProUGUI>("TZHS/m_tmp_TzhsPlayerName");
m_rimg_DzzwPlayerIcon = FindChildComponent<RawImage>("DZZW/TX/m_rimg_DzzwPlayerIcon");
m_tmp_DzzwPlayerName = FindChildComponent<TextMeshProUGUI>("DZZW/m_tmp_DzzwPlayerName");
}
#endregion
#region
private void OnClick_CloseBtn()
{
}
#endregion
}