diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 25261b90..bfed5952 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -662,7 +662,7 @@ namespace GameLogic m_imgValue.fillAmount = m_CurrentFillAmount; m_tmpValue.gameObject.SetActive(m_imgValue.fillAmount < 0.3f); - m_imgValue.gameObject.SetActive(m_imgValue.fillAmount > 0.3f); + m_tmpValue.gameObject.SetActive(m_imgValue.fillAmount > 0.3f); AlignCarWithFillAmount(); }