提交结算
This commit is contained in:
parent
3ff1b2bf11
commit
1f6732a58f
@ -765,6 +765,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_HeadIcon: {fileID: 4392786442847295306}
|
m_HeadIcon: {fileID: 4392786442847295306}
|
||||||
|
m_Bg: {fileID: 4453572203166999965}
|
||||||
m_RankImg: {fileID: 3886915729302914564}
|
m_RankImg: {fileID: 3886915729302914564}
|
||||||
m_PlayerName: {fileID: 7363701821129859374}
|
m_PlayerName: {fileID: 7363701821129859374}
|
||||||
m_Score: {fileID: 6758929203519133182}
|
m_Score: {fileID: 6758929203519133182}
|
||||||
@ -1039,7 +1040,6 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 182721815195331612}
|
- {fileID: 182721815195331612}
|
||||||
- {fileID: 6358573851422948985}
|
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
@ -2276,81 +2276,6 @@ MonoBehaviour:
|
|||||||
m_hasFontAssetChanged: 0
|
m_hasFontAssetChanged: 0
|
||||||
m_baseMaterial: {fileID: 0}
|
m_baseMaterial: {fileID: 0}
|
||||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||||
--- !u!1 &7023822529313616745
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 6358573851422948985}
|
|
||||||
- component: {fileID: 2375715034868762545}
|
|
||||||
- component: {fileID: 2158921831604086534}
|
|
||||||
m_Layer: 5
|
|
||||||
m_Name: Image
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 0
|
|
||||||
--- !u!224 &6358573851422948985
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7023822529313616745}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 2338385386102721414}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 1080, y: 2340.5715}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!222 &2375715034868762545
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7023822529313616745}
|
|
||||||
m_CullTransparentMesh: 1
|
|
||||||
--- !u!114 &2158921831604086534
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7023822529313616745}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 0.3764706}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_Maskable: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_Sprite: {fileID: 21300000, guid: 2a24d7cc45511384cbd2705fdafa7fb5, type: 3}
|
|
||||||
m_Type: 0
|
|
||||||
m_PreserveAspect: 0
|
|
||||||
m_FillCenter: 1
|
|
||||||
m_FillMethod: 4
|
|
||||||
m_FillAmount: 1
|
|
||||||
m_FillClockwise: 1
|
|
||||||
m_FillOrigin: 0
|
|
||||||
m_UseSpriteMesh: 0
|
|
||||||
m_PixelsPerUnitMultiplier: 1
|
|
||||||
--- !u!1 &7599271821965811424
|
--- !u!1 &7599271821965811424
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -9,8 +9,9 @@ namespace GameLogic
|
|||||||
{
|
{
|
||||||
public class UIGameRankItem : MonoBehaviour
|
public class UIGameRankItem : MonoBehaviour
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
|
||||||
public RawImage m_HeadIcon;
|
public RawImage m_HeadIcon;
|
||||||
|
public Image m_Bg;
|
||||||
public Image m_RankImg;
|
public Image m_RankImg;
|
||||||
public TextMeshProUGUI m_PlayerName;
|
public TextMeshProUGUI m_PlayerName;
|
||||||
public TextMeshProUGUI m_Score;
|
public TextMeshProUGUI m_Score;
|
||||||
@ -22,19 +23,17 @@ namespace GameLogic
|
|||||||
{
|
{
|
||||||
m_PlayerName.text = playRankData.name;
|
m_PlayerName.text = playRankData.name;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (unitPlayer != null && unitPlayer.m_AllWinCount > 0)
|
|
||||||
{
|
|
||||||
m_WinCount.text = UITool.ConvertToString(playRankData.winCount).ToString() + "(+" + (UITool.ConvertToString(unitPlayer.m_AllWinCount) + ")");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_WinCount.text = UITool.ConvertToString(playRankData.winCount).ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
m_RankIndex.text = (i + 1).ToString();
|
m_RankIndex.text = (i + 1).ToString();
|
||||||
m_Score.text = UITool.ConvertToString(unitPlayer.m_Score);
|
|
||||||
|
if (i < 3)
|
||||||
|
{
|
||||||
|
m_RankImg.sprite = GameModule.Resource.LoadAsset<Sprite>((i + 1).ToString() + "_d" + (i + 1).ToString());
|
||||||
|
m_Bg.sprite = GameModule.Resource.LoadAsset<Sprite>((i + 1).ToString() + "_d");
|
||||||
|
}
|
||||||
|
|
||||||
|
// 积分
|
||||||
|
m_Score.text = UITool.ConvertToString(playRankData.weekScore);
|
||||||
|
m_LoaclScore.text = "(+" + UITool.ConvertToString(unitPlayer.m_Score) + "本局)";
|
||||||
|
|
||||||
// 设置头像
|
// 设置头像
|
||||||
AsyncImageDownload.Instance.SetAsyncImage(playRankData.avatar, m_HeadIcon);
|
AsyncImageDownload.Instance.SetAsyncImage(playRankData.avatar, m_HeadIcon);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user