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@ -48,8 +48,8 @@ namespace GameLogic
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var videoClip = GameModule.Resource.LoadAsset<VideoClip>(videoName);
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//string audioName = "礼物" + (giftItemData.giftId - 1);
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//// 播放音效
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//GameModule.Audio.Play(TEngine.AudioType.UISound, audioName, false, 0.5f, true);
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// 播放音效
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GameModule.Audio.Play(TEngine.AudioType.UISound, videoName + "_Audio", false, 0.5f, true);
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m_VideoPlayer.loopPointReached += HiddenVideoPlay;
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