修改一级结算界面显示

This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-05-15 03:12:40 +08:00
parent d1b7b69e04
commit 267d66869c
4 changed files with 169 additions and 7 deletions

View File

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View File

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View File

@ -668,6 +668,7 @@ namespace GameLogic
// 设置游戏状态
SetGameState(false);
// 显示
ShowRankEndForm();
// 多了一步流程

View File

@ -9,6 +9,7 @@ namespace GameLogic
class UIGameEndForm : UIWindow
{
#region
private Button m_btn_Close;
private TextMeshProUGUI m_tmp_PlayerName;
private RawImage m_rimg_WinPlayerIcon;
private TextMeshProUGUI m_tmp_WinPlayerName;
@ -22,6 +23,7 @@ namespace GameLogic
private TextMeshProUGUI m_tmp_DzzwPlayerName;
protected override void ScriptGenerator()
{
m_btn_Close = FindChildComponent<Button>("m_btn_Close");
m_tmp_PlayerName = FindChildComponent<TextMeshProUGUI>("m_tmp_PlayerName");
m_rimg_WinPlayerIcon = FindChildComponent<RawImage>("JZ/TX/m_rimg_WinPlayerIcon");
m_tmp_WinPlayerName = FindChildComponent<TextMeshProUGUI>("JZ/m_tmp_WinPlayerName");
@ -33,16 +35,15 @@ namespace GameLogic
m_tmp_TzhsPlayerName = FindChildComponent<TextMeshProUGUI>("TZHS/m_tmp_TzhsPlayerName");
m_rimg_DzzwPlayerIcon = FindChildComponent<RawImage>("DZZW/TX/m_rimg_DzzwPlayerIcon");
m_tmp_DzzwPlayerName = FindChildComponent<TextMeshProUGUI>("DZZW/m_tmp_DzzwPlayerName");
m_btn_Close.onClick.AddListener(OnClick_CloseBtn);
}
#endregion
#region
#endregion
protected override void OnCreate()
private void OnClick_CloseBtn()
{
base.OnCreate();
}
#endregion
}
}