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@ -231,6 +231,8 @@ namespace GameLogic
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{
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{
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m_input_GmPassworld.text = GameModule.Setting.GetString("GmPass");
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m_input_GmPassworld.text = GameModule.Setting.GetString("GmPass");
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}
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}
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Canvas.sortingLayerName = "UI02";
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}
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}
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}
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}
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