diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIPlayerAddNumItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIPlayerAddNumItem.cs index c409a97f..259a9d99 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIPlayerAddNumItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIPlayerAddNumItem.cs @@ -36,8 +36,8 @@ namespace GameLogic m_tmp_addNum.color = color; // 动画:缩放到1,透明到1 - float duration = 0.35f; - m_tmp_addNum.transform.DOScale(Vector3.one, duration).SetEase(Ease.OutBack); + float duration = 1f; + m_tmp_addNum.transform.DOScale(Vector3.one * 2, duration).SetEase(Ease.OutBack); DOTween.To( () => m_tmp_addNum.color.a, a =>