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@ -36,8 +36,8 @@ namespace GameLogic
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m_tmp_addNum.color = color;
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// 动画:缩放到1,透明到1
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float duration = 0.35f;
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m_tmp_addNum.transform.DOScale(Vector3.one, duration).SetEase(Ease.OutBack);
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float duration = 1f;
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m_tmp_addNum.transform.DOScale(Vector3.one * 2, duration).SetEase(Ease.OutBack);
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DOTween.To(
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() => m_tmp_addNum.color.a,
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a =>
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