diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 783edbc1..1c5892b5 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -596,7 +596,7 @@ namespace GameLogic var eGo = GameModule.Resource.LoadGameObject(giftConfig.EffectName); eGo.transform.SetParent(m_rectCar.transform); eGo.transform.localPosition = Vector3.zero; - //eGo.transform.localScale = Vector3.one * giftConfig.EffectScale; + eGo.transform.localScale = Vector3.one; eGo.gameObject.SetActive(true); buff.m_EffectGo = eGo;