diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs index 43e1c44e..58aa9ea2 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs @@ -194,19 +194,6 @@ namespace GameLogic private void RestGameBattleFunc() { - //targetPositions.Clear(); - - //// 清理横版 - //for (int i = 0; i < m_rect_List.childCount; i++) - //{ - // m_rect_List.GetChild(i).GetComponent().OnRemove(); - //} - - //RestHItemFunc(); - //UpdateGameTiemr(); - //UpdateGameScoreValue(); - - //DataGameSceneManager.Instance.SetGameState(true); }