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@ -333,7 +333,7 @@ namespace GameLogic
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var eGo = GameModule.Resource.LoadGameObject("HeShang");
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eGo.transform.SetParent(m_rectCar.transform);
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eGo.transform.localPosition = new Vector3(-1500, 0, 0);
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eGo.transform.localScale = Vector3.one * 0.8f;
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eGo.transform.localScale = Vector3.one * 0.7f;
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eGo.gameObject.SetActive(true);
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eGo.transform.DOLocalMoveX(0, 3f).OnComplete(async () =>
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{
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