diff --git a/UnityProject/Assets/AssetArt/Atlas/UIRaw_Atlas_主界面.spriteatlas b/UnityProject/Assets/AssetArt/Atlas/UIRaw_Atlas_主界面.spriteatlas index dc8d423a..7c5541c6 100644 --- a/UnityProject/Assets/AssetArt/Atlas/UIRaw_Atlas_主界面.spriteatlas +++ b/UnityProject/Assets/AssetArt/Atlas/UIRaw_Atlas_主界面.spriteatlas @@ -115,7 +115,6 @@ SpriteAtlas: - {fileID: 21300000, guid: cfd2f569a0b350d41be563c8c0c3c8dc, type: 3} - {fileID: 21300000, guid: f602b4f90c80ffb42b32186d8075f24d, type: 3} - {fileID: 21300000, guid: 8d10d57a9612abc4d8186cdc0eb7647a, type: 3} - - {fileID: 21300000, guid: 281d71cc588ad1d449bb92a943117354, type: 3} bindAsDefault: 1 isAtlasV2: 0 cachedData: {fileID: 0} @@ -156,7 +155,6 @@ SpriteAtlas: - 280312aa89342d240a9aae00ee6542b8: 21300000 - 13c28b9bef016f149aa882bc73c50ce7: 21300000 - 6ce9cf9bf19c0904db471d9c65874892: 21300000 - - 281d71cc588ad1d449bb92a943117354: 21300000 - 30f8a8fd10da84a42acb2d23aad7d118: 21300000 - 516d8abe3c2c1bc42b6390c10af872bf: 21300000 - 481fe1de817043646ad49730f16ffd48: 21300000 @@ -203,7 +201,6 @@ SpriteAtlas: - {fileID: 21300000, guid: 280312aa89342d240a9aae00ee6542b8, type: 3} - {fileID: 21300000, guid: 13c28b9bef016f149aa882bc73c50ce7, type: 3} - {fileID: 21300000, guid: 6ce9cf9bf19c0904db471d9c65874892, type: 3} - - {fileID: 21300000, guid: 281d71cc588ad1d449bb92a943117354, type: 3} - {fileID: 21300000, guid: 30f8a8fd10da84a42acb2d23aad7d118, type: 3} - {fileID: 21300000, guid: 516d8abe3c2c1bc42b6390c10af872bf, type: 3} - {fileID: 21300000, guid: 481fe1de817043646ad49730f16ffd48, type: 3} @@ -249,7 +246,6 @@ SpriteAtlas: - zjm_bt_zqdn - zjm_cj_BJ - zjm_jdt_4 - - "\u4E3B\u754C\u9762" - zjm_YS_DT4 - zjm_YS_DT10 - zjm_YS_DT3 diff --git a/UnityProject/Assets/AssetRaw/Scenes/Game.unity b/UnityProject/Assets/AssetRaw/Scenes/Game.unity index 68276ee3..64cde679 100644 --- a/UnityProject/Assets/AssetRaw/Scenes/Game.unity +++ b/UnityProject/Assets/AssetRaw/Scenes/Game.unity @@ -947,6 +947,151 @@ MonoBehaviour: mipBias: 0 varianceClampScale: 0.9 contrastAdaptiveSharpening: 0 +--- !u!1 &1152177062 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1152177063} + - component: {fileID: 1152177064} + m_Layer: 0 + m_Name: Textures + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1152177063 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1152177062} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -8141.9385, y: 628.5447, z: -2254.7744} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1152177064 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1152177062} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b06e2edd8d0f23d4181e2f63f3e3e7d4, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Texture2ds: + - Key: 1 + Textures: + - {fileID: 2800000, guid: b29866e3251cc724f89198683783c89b, type: 3} + - {fileID: 2800000, guid: 2b5ea677baca1f246b3e41e9aaf97009, type: 3} + - {fileID: 2800000, guid: 82964507858e96e48af4298aaf2c31d4, type: 3} + - {fileID: 2800000, guid: 3e1f9d697c83a2343b79639ec4096417, type: 3} + - {fileID: 2800000, guid: e1872998896157243a28dc2f64e1b6de, type: 3} + - {fileID: 2800000, guid: 742b6b4d0fe118a42a07d01f724adcd9, type: 3} + - {fileID: 2800000, guid: bd8bd0b7eaca47e498574c027008720c, type: 3} + - {fileID: 2800000, guid: 87987e11ecafe854f9753333dae2bed4, type: 3} + - {fileID: 2800000, guid: b0e29c66064cc2940b9a85cb02cf6637, type: 3} + - {fileID: 2800000, guid: 914fd48802314904dafa0426e58596d6, type: 3} + - {fileID: 2800000, guid: 0bff5d3292dc8a34abbdc238769ac0de, type: 3} + - {fileID: 2800000, guid: de85fb589e580a749b5a157f4b489ba1, type: 3} + - {fileID: 2800000, guid: 537695e4b52a39d4da558987bbeb8fa7, type: 3} + - {fileID: 2800000, guid: ac8c479d73336c54bb29e916c2356bb8, type: 3} + - {fileID: 2800000, guid: 07653aba3898b2748b7dcd2dd9919c7a, type: 3} + - {fileID: 2800000, guid: 372df1b5336aa844aa1f0763aa1b2383, type: 3} + - Key: 2 + Textures: + - {fileID: 2800000, guid: 5efe139d0e5a3e542bbca818b0aab478, type: 3} + - {fileID: 2800000, guid: 82cefe7292bd06548b838b1622bd881e, type: 3} + - {fileID: 2800000, guid: 4ce70b57a3086614fa82a83402a649ab, type: 3} + - {fileID: 2800000, guid: b22b4e595dee97649b60fdf6ba3d24cb, type: 3} + - {fileID: 2800000, guid: 8201d1ba30e9b0c4daa6249a7426a880, type: 3} + - {fileID: 2800000, guid: 253aa7e38951561479a4e9ad13ed15d5, type: 3} + - {fileID: 2800000, guid: 00870be63e80f4a42a15a59076a89718, type: 3} + - {fileID: 2800000, guid: 3c510dc37d90d4c41a92b6b102605496, type: 3} + - {fileID: 2800000, guid: a2d04ffdb8a7e514aa6dec882ffeb6b0, type: 3} + - {fileID: 2800000, guid: b145c63c0552110478791c8a3ccc18e3, type: 3} + - {fileID: 2800000, guid: 957d03c4217688b4095640e7412e2c80, type: 3} + - {fileID: 2800000, guid: 03fe06e6e6d598f49964b7e0e3641683, type: 3} + - {fileID: 2800000, guid: 86349efca7f025740b8a512ac81a52a0, type: 3} + - {fileID: 2800000, guid: 894ac69d786001640b4d34390687d970, type: 3} + - {fileID: 2800000, guid: 9ea8b1e3b06ff3c4a81b6ade5b8faafc, type: 3} + - {fileID: 2800000, guid: 8eef501b50c6b644787560a8ea55918b, type: 3} + - {fileID: 2800000, guid: c0ceb7721ee38884bb91318bf956e2f9, type: 3} + - {fileID: 2800000, guid: ceb3b165989add94aa9caaaa4de4dacc, type: 3} + - Key: 3 + Textures: + - {fileID: 2800000, guid: 747e6f2d3b1afa145bb9542fcf0101db, type: 3} + - {fileID: 2800000, guid: 7d2bc00329fb87e458aed2a4cc708626, type: 3} + - {fileID: 2800000, guid: 7e2e27c6c021c864fb9df9b89512f32e, type: 3} + - {fileID: 2800000, guid: c5caa7cb34a0d734da94f9a26a207903, type: 3} + - {fileID: 2800000, guid: 4a6799b710345de419e5a55a048aed64, type: 3} + - {fileID: 2800000, guid: fc5b2424e17bdcd4aa0b5ed9b5e96038, type: 3} + - {fileID: 2800000, guid: 53c9daf323d1f814b8293ee6e5be1015, type: 3} + - {fileID: 2800000, guid: f434a082bff8a1948a03240d19903f00, type: 3} + - {fileID: 2800000, guid: 4e9583ef86b34b444a9d37b404fb0304, type: 3} + - {fileID: 2800000, guid: 0991f7da97b80884d95b3875a9897bd0, type: 3} + - {fileID: 2800000, guid: fcbe89dc9a7e06d4b84e874844ef7a6a, type: 3} + - {fileID: 2800000, guid: be219f81446431048ba6dbc981dcaeb8, type: 3} + - {fileID: 2800000, guid: 7c2644602574b7241906596ae04708e9, type: 3} + - {fileID: 2800000, guid: cbacecd53a0325f438e9ccf701ae3a36, type: 3} + - {fileID: 2800000, guid: 8a18770f964dd28419a4e3c12a221381, type: 3} + - {fileID: 2800000, guid: 15b93897141548f4abc037beb179c9df, type: 3} + - Key: 4 + Textures: + - {fileID: 2800000, guid: 437a2f40c6e9c4f47a6739d4acff922b, type: 3} + - {fileID: 2800000, guid: 2fa1b1f97a6d8214cb6953a581618a26, type: 3} + - {fileID: 2800000, guid: c13aa23669717374ebc3f9ac3368e089, type: 3} + - {fileID: 2800000, guid: dd055c20f3d4b1b499165879faa8107c, type: 3} + - {fileID: 2800000, guid: 78755a9ba7f9a9849b76441e69e34806, type: 3} + - {fileID: 2800000, guid: c70b6bd33e4d307429940c11db812c63, type: 3} + - {fileID: 2800000, guid: 78a39b6c295a0254a931928281bd7a36, type: 3} + - {fileID: 2800000, guid: f01247a4b725d5b42949404bb638cb72, type: 3} + - {fileID: 2800000, guid: 3f25cd58e633bf24cb3d288c9ec3ffe0, type: 3} + - {fileID: 2800000, guid: 1750e6f3a446b7c489f66c5f6bf7dc79, type: 3} + - {fileID: 2800000, guid: 74777a48035fbf842b900b91779ced20, type: 3} + - {fileID: 2800000, guid: 9b60c634910dfa848abe4f6450c380f6, type: 3} + - {fileID: 2800000, guid: f31b18b1683fefe4d9463bf1b45d6544, type: 3} + - {fileID: 2800000, guid: adf675e2bed79ea4e9e1533c54377301, type: 3} + - {fileID: 2800000, guid: 23f7ce1b4af66b54d9b7394d5a5e0658, type: 3} + - {fileID: 2800000, guid: 22d6bf4268556d147966bf1dfa6291b9, type: 3} + - Key: 5 + Textures: + - {fileID: 2800000, guid: fa0744a66ad93bc428ca61404dcfe421, type: 3} + - {fileID: 2800000, guid: 78f97fd6cdc314645ab79bcc2ada91f8, type: 3} + - {fileID: 2800000, guid: 3d627eac614ba004cb6411209d555bf0, type: 3} + - {fileID: 2800000, guid: ad1b8c1e04391fb4b8044fd585c3334a, type: 3} + - {fileID: 2800000, guid: b707840494fc50f4f8b44d30f278fd2b, type: 3} + - {fileID: 2800000, guid: 38ad48ffafd149d42b262256dee5dd12, type: 3} + - {fileID: 2800000, guid: 6e349e23f145b1641b6197a98e5f08b5, type: 3} + - {fileID: 2800000, guid: d4464e5c99e79e742927ef17b3a6fb70, type: 3} + - {fileID: 2800000, guid: 36c7f85c4f7e0e444893a4091e502c3b, type: 3} + - {fileID: 2800000, guid: c4549d2e86ac3b844b0d865b327b0e14, type: 3} + - {fileID: 2800000, guid: 03d571e9d3526cc49b1db97fe60c4656, type: 3} + - {fileID: 2800000, guid: dd3162f078a3038448c247290c3e87a6, type: 3} + - {fileID: 2800000, guid: b53ca6300df3ddc4d8bf06dd621d7d7b, type: 3} + - {fileID: 2800000, guid: b312763b5b7913843ac78ddd522dc910, type: 3} + - {fileID: 2800000, guid: 4519d7db929abcd448beb4e6a27dea74, type: 3} + - {fileID: 2800000, guid: 7d10def0c2ea89341bdf17a018dfe801, type: 3} + - {fileID: 2800000, guid: 175124e5dd19b1a4b81979e4b8dd9cf6, type: 3} + - {fileID: 2800000, guid: 386464e48cc77cf469d2c78ce2321a4f, type: 3} + - {fileID: 2800000, guid: 0c62bc9571afe534381aa6e37bd7a5e1, type: 3} + - {fileID: 2800000, guid: 4156a10818c7af74c9effcdaf4286273, type: 3} + - {fileID: 2800000, guid: f82b52583bca21542bb986c3592565c3, type: 3} + - {fileID: 2800000, guid: 80c0683957d72b440ae750ac9c3a364a, type: 3} + - {fileID: 2800000, guid: c03c8d36457f5c342ae66b85e5a5fc3a, type: 3} + - {fileID: 2800000, guid: 44af6cae64f98bf42a408d645b8c342f, type: 3} --- !u!1 &1247778323 GameObject: m_ObjectHideFlags: 0 @@ -1875,67 +2020,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 7363544620523632808, guid: 0b21aeeb3915be94f9ff2e671cb14297, type: 3} m_PrefabInstance: {fileID: 487732539} m_PrefabAsset: {fileID: 0} ---- !u!1001 &2088302201453008682 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 4537584029059837588, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_Name - value: Actor - objectReference: {fileID: 0} - - target: {fileID: 4537584029059837588, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_IsActive - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6573113494573355823, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 101ad0f4553fa3d4f9fd8e8fa2bd7487, type: 3} --- !u!1001 &7871065404566582065 PrefabInstance: m_ObjectHideFlags: 0 @@ -2145,10 +2229,10 @@ SceneRoots: - {fileID: 907790737} - {fileID: 141244520} - {fileID: 1672424924} - - {fileID: 2088302201453008682} - {fileID: 1698925839} - {fileID: 1299118948} - {fileID: 1511726785} - {fileID: 1737773174} - {fileID: 139729468} - {fileID: 546399796} + - {fileID: 1152177063} diff --git a/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab b/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab index ae98d4a4..859822f7 100644 --- a/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab +++ b/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab @@ -459,8 +459,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 600, y: 0.8253114} - m_SizeDelta: {x: 151.1919, y: 72.0505} + m_AnchoredPosition: {x: 288, y: 16} + m_SizeDelta: {x: 512, y: 288} m_Pivot: {x: 0, y: 0.5} --- !u!222 &1305560110852435988 CanvasRenderer: @@ -490,7 +490,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: f602b4f90c80ffb42b32186d8075f24d, type: 3} + m_Sprite: {fileID: 21300000, guid: b29866e3251cc724f89198683783c89b, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -2047,7 +2047,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 115.85028, y: -7.8843174} + m_AnchoredPosition: {x: 203.55, y: -19.265} m_SizeDelta: {x: 104.891, y: 38.5293} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2935469788889109837 diff --git a/UnityProject/Assets/AssetRaw/UIRaw/Raw/主界面.png b/UnityProject/Assets/AssetRaw/UIRaw/Raw/主界面.png deleted file mode 100644 index 02dcf3a4..00000000 Binary files a/UnityProject/Assets/AssetRaw/UIRaw/Raw/主界面.png and /dev/null differ diff --git a/UnityProject/Assets/AssetRaw/UIRaw/Raw/主界面.png.meta b/UnityProject/Assets/AssetRaw/UIRaw/Raw/主界面.png.meta deleted file mode 100644 index db80c993..00000000 --- a/UnityProject/Assets/AssetRaw/UIRaw/Raw/主界面.png.meta +++ /dev/null @@ -1,153 +0,0 @@ -fileFormatVersion: 2 -guid: 281d71cc588ad1d449bb92a943117354 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 12 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: 1 - mipBias: 0 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 0 - lightmap: 0 - compressionQuality: 50 - spriteMode: 1 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 0 - alphaUsage: 1 - alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 8 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - swizzle: 50462976 - cookieLightType: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Android - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: 50 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 1 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: 49 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 1 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: WebGL - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: 50 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 1 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: 5e97eb03825dee720800000000000000 - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - nameFileIdTable: {} - mipmapLimitGroupName: - pSDRemoveMatte: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/001.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/001.png.meta index 0a42a53d..1d9a028d 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/001.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/001.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/002.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/002.png.meta index a0abf289..c23f4a24 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/002.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/002.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/003.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/003.png.meta index 97727d46..fbb87312 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/003.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/003.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/004.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/004.png.meta index f6d01106..72993c9a 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/004.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/004.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/005.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/005.png.meta index 1ad49ff9..639b212a 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/005.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/005.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/006.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/006.png.meta index 2baf002e..035cdc5d 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/006.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/006.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/007.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/007.png.meta index a076eeaf..555170f6 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/007.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/007.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/008.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/008.png.meta index 21b85f44..4836aea4 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/008.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/008.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/009.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/009.png.meta index 74bea6cb..0f0014b2 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/009.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/009.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/010.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/010.png.meta index 061c7b1f..111df9b7 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/010.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/010.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/011.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/011.png.meta index 5c930a41..5e6a8174 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/011.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/011.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/012.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/012.png.meta index b4a37d2f..ca82f25c 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/012.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/012.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/013.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/013.png.meta index ff47091c..cfe6fb38 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/013.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/013.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/014.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/014.png.meta index 4cf0b1eb..46633f81 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/014.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/014.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/015.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/015.png.meta index 99c84a1a..7280728d 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/015.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/015.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/016.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/016.png.meta index b95c0752..c2e2c92c 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/001/016.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/001/016.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/001.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/001.png.meta index 1bb17e23..1c628ea2 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/001.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/001.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/002.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/002.png.meta index 87c49ed8..c8197e20 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/002.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/002.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/003.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/003.png.meta index 697a9581..185839df 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/003.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/003.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/004.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/004.png.meta index b19b0464..10598d4b 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/004.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/004.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/005.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/005.png.meta index a54bee1e..fdd936ed 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/005.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/005.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/006.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/006.png.meta index 9ab025f0..4b437d96 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/006.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/006.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/007.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/007.png.meta index bb95ac51..0c67ba2b 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/007.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/007.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/008.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/008.png.meta index 429b55bc..5f1b742b 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/008.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/008.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/009.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/009.png.meta index d6133a75..6c4dd98d 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/009.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/009.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/010.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/010.png.meta index 3f8f03cf..4e0d0c34 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/010.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/010.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/011.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/011.png.meta index d4b13893..f0ab6280 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/011.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/011.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/012.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/012.png.meta index 06cd6256..cae879c2 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/012.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/012.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/013.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/013.png.meta index 31be1d12..fe3930ff 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/013.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/013.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/014.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/014.png.meta index 3f14ab3d..4e0d2c46 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/014.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/014.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/015.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/015.png.meta index 4ba7c06d..e4c641c6 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/015.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/015.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/016.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/016.png.meta index faa16355..0d32928e 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/016.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/016.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/017.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/017.png.meta index ed287516..761a470e 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/017.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/017.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/018.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/018.png.meta index 5360727b..18de28aa 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/002/018.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/002/018.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/001.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/001.png.meta index 5fdbc7e0..f7e6da1a 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/001.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/001.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/002.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/002.png.meta index 73589d88..772cebcc 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/002.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/002.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/003.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/003.png.meta index e560d3f4..4f4f51ae 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/003.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/003.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/004.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/004.png.meta index aef642c5..692ba906 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/004.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/004.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/005.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/005.png.meta index 2b5a8176..67204a1a 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/005.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/005.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/006.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/006.png.meta index 9e65e10e..377a697c 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/006.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/006.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/007.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/007.png.meta index 52dc281b..cc9cf162 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/007.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/007.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/008.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/008.png.meta index 91dcc700..97a62b16 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/008.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/008.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/009.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/009.png.meta index aaf562bf..a3be0b7f 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/009.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/009.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/010.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/010.png.meta index b906155f..bb5f86b1 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/010.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/010.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/011.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/011.png.meta index bf90545b..35f2fdc7 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/011.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/011.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/012.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/012.png.meta index f5fd9f3e..9bef256e 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/012.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/012.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/013.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/013.png.meta index 32a6c19b..d32e93e5 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/013.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/013.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/014.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/014.png.meta index f02d8d9e..01d3ab5e 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/014.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/014.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/015.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/015.png.meta index e5ae6e92..10f8a6fe 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/015.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/015.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/016.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/016.png.meta index 93afb838..c8a9e092 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/003/016.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/003/016.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/001.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/001.png.meta index ccdff030..cc360828 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/001.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/001.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/002.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/002.png.meta index fdcf86e6..028d740d 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/002.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/002.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/003.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/003.png.meta index e56e38d8..3ac1692c 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/003.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/003.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/004.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/004.png.meta index 23f614ee..08926fb5 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/004.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/004.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/005.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/005.png.meta index 1eed19c4..0c125ea7 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/005.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/005.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/006.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/006.png.meta index ad2f2989..46f6ca98 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/006.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/006.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/007.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/007.png.meta index f3e06f50..62a3d77a 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/007.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/007.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/008.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/008.png.meta index 3cd10285..a09a2541 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/008.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/008.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/009.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/009.png.meta index a4745d86..b3178aa7 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/009.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/009.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/010.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/010.png.meta index 94900074..4bd74dab 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/010.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/010.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/011.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/011.png.meta index 14634298..5745c5fd 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/011.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/011.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/012.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/012.png.meta index a9ff3b6c..66f08489 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/012.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/012.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/013.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/013.png.meta index 36d465a1..04df1985 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/013.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/013.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/014.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/014.png.meta index 027e34ef..d5032da1 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/014.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/014.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/015.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/015.png.meta index 6e0b2eed..017f1c81 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/015.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/015.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/016.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/016.png.meta index ee21599f..13da40d5 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/004/016.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/004/016.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/001.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/001.png.meta index deeff585..222506bf 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/001.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/001.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/002.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/002.png.meta index b4c27f3d..6039d7ec 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/002.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/002.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/003.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/003.png.meta index 22fc80d0..a84350f1 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/003.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/003.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/004.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/004.png.meta index 4fce3e45..017270cf 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/004.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/004.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/005.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/005.png.meta index 6565cf10..697d55cc 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/005.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/005.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/006.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/006.png.meta index 560ce824..0fa377a0 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/006.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/006.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/007.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/007.png.meta index febcec77..fc273217 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/007.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/007.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/008.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/008.png.meta index 5ef237c2..61c85602 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/008.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/008.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/009.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/009.png.meta index b59fb476..701641e7 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/009.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/009.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/010.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/010.png.meta index 68443047..f9b5cde5 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/010.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/010.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/011.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/011.png.meta index 9a31fbfd..63bd8310 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/011.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/011.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/012.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/012.png.meta index 7995bb14..e4f57527 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/012.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/012.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/013.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/013.png.meta index ab72989c..b39311a5 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/013.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/013.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/014.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/014.png.meta index 569a52ff..53cb3f22 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/014.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/014.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/015.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/015.png.meta index 415cb85e..4eafb6c3 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/015.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/015.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/016.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/016.png.meta index 5a131845..fdb17d3e 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/016.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/016.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/017.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/017.png.meta index 645b8dda..a9b28e74 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/017.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/017.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/018.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/018.png.meta index d48f7883..161365b8 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/018.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/018.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/019.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/019.png.meta index 14b70556..57374cd2 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/019.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/019.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/020.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/020.png.meta index aa09d815..90d8d2c0 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/020.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/020.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/021.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/021.png.meta index 3b26db4c..0d00a5c7 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/021.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/021.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/022.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/022.png.meta index 12a1e783..cfeec6bb 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/022.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/022.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/023.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/023.png.meta index 2bb8cbeb..4bce44a9 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/023.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/023.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/024.png.meta b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/024.png.meta index 615e395c..abe6f20c 100644 --- a/UnityProject/Assets/AssetRaw/ZQDN/texture/005/024.png.meta +++ b/UnityProject/Assets/AssetRaw/ZQDN/texture/005/024.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -99,7 +99,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 918c02ac..98352159 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -16,6 +16,7 @@ namespace GameLogic private TextMeshProUGUI m_tmpValue; private RectTransform m_rectCar; private TextMeshProUGUI m_tmpAllValue; + private Image m_ImgSprite; protected override void ScriptGenerator() { m_imgSign = FindChildComponent("Mid/m_imgSign"); @@ -23,6 +24,7 @@ namespace GameLogic m_imgValue = FindChildComponent("Mid/m_imgValue"); m_tmpValue = FindChildComponent("Mid/m_imgValue/m_tmpValue"); m_rectCar = FindChildComponent("Mid/m_imgValue/m_rectCar"); + m_ImgSprite = m_rectCar.GetComponent(); m_tmpAllValue = FindChildComponent("Mid/m_imgValue/m_rectCar/m_tmpAllValue"); } #endregion @@ -34,6 +36,17 @@ namespace GameLogic private long m_AllPush = 0; // 当前总值 private int m_AllAddPush = 0;//永久增加推力值 + private int aniIndex = 1; // 当前人物动画索引Id + private int texuteIndex = 0; // 当前人物纹理索引Id + + + private TextureEntry m_CurrentTextureEntry; // 当前播放的 TextureEntry + private int m_CurrentTextureIndex = 0; // 当前播放的纹理索引 + private float m_FrameInterval = 0.1f; // 每帧的时间间隔(秒) + private float m_TimeSinceLastFrame = 0f; // 距离上次切换的时间 + private bool m_IsPlaying = false; // 是否正在播放 + private bool m_Loop = true; // 是否循环播放 + protected override void OnCreate() { base.OnCreate(); @@ -60,6 +73,12 @@ namespace GameLogic m_imgValue.material = GameModule.Resource.LoadAsset("JDT" + assetsId); m_tmpSign.text = DataGameSceneManager.Instance.m_Strs[i]; m_tmpAllValue.text = m_AllPush.ToString(); + + // 根据当前动画Id 获取纹理列表 + TextureEntry textureEntry = DataGameSceneManager.Instance.m_TextureManager.GetTexture("1"); + + // 播放序列图 + PlayTextureSequence(textureEntry, 0.1f, true); } @@ -118,6 +137,9 @@ namespace GameLogic AlignCarWithFillAmount(); } + /// + /// 更新图片位置 + /// private void AlignCarWithFillAmount() { if (m_imgValue == null || m_rectCar == null) @@ -140,5 +162,103 @@ namespace GameLogic localPosition.x = targetX - (imgWidth / 2); // 调整为相对于中心点的位置 m_rectCar.localPosition = localPosition; } + + /// + /// 开始播放 TextureEntry 的序列图 + /// + /// 要播放的 TextureEntry + /// 每帧的时间间隔(秒) + /// 是否循环播放 + public void PlayTextureSequence(TextureEntry textureEntry, float interval, bool loop = true) + { + if (textureEntry == null || textureEntry.Textures == null || textureEntry.Textures.Count == 0) + { + Debug.LogWarning("TextureEntry 或其 Textures 列表为空,无法播放序列图。"); + return; + } + + m_CurrentTextureEntry = textureEntry; + m_FrameInterval = interval; + m_Loop = loop; + m_CurrentTextureIndex = 0; + m_TimeSinceLastFrame = 0f; + m_IsPlaying = true; + + // 立即显示第一帧 + UpdateTexture(); + } + + /// + /// 停止播放序列图 + /// + public void StopTextureSequence() + { + m_IsPlaying = false; + } + + /// + /// 更新纹理播放逻辑 + /// + private void UpdateTextureSequence(float deltaTime) + { + if (!m_IsPlaying || m_CurrentTextureEntry == null || m_CurrentTextureEntry.Textures == null) + return; + + // 累加时间 + m_TimeSinceLastFrame += deltaTime; + + // 如果时间超过帧间隔,切换到下一帧 + if (m_TimeSinceLastFrame >= m_FrameInterval) + { + m_TimeSinceLastFrame -= m_FrameInterval; // 重置时间 + m_CurrentTextureIndex++; + + // 如果到达末尾 + if (m_CurrentTextureIndex >= m_CurrentTextureEntry.Textures.Count) + { + if (m_Loop) + { + m_CurrentTextureIndex = 0; // 循环播放 + } + else + { + StopTextureSequence(); // 停止播放 + return; + } + } + + // 更新纹理 + UpdateTexture(); + } + } + /// + /// 更新当前显示的纹理 + /// + private void UpdateTexture() + { + if (m_CurrentTextureEntry == null || m_CurrentTextureEntry.Textures == null || m_CurrentTextureIndex >= m_CurrentTextureEntry.Textures.Count) + return; + + Texture2D currentTexture = m_CurrentTextureEntry.Textures[m_CurrentTextureIndex]; + if (currentTexture != null) + { + m_ImgSprite.sprite = Sprite.Create( + currentTexture, + new Rect(0, 0, currentTexture.width, currentTexture.height), + new Vector2(0.5f, 0.5f) + ); + } + } + + /// + /// Unity 的 Update 方法 + /// + protected override void OnUpdate() + { + base.OnUpdate(); + + // 更新序列图播放逻辑 + UpdateTextureSequence(Time.deltaTime); + } } } diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameModelManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameModelManager.cs index 9a651b57..3fc01e4a 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameModelManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameModelManager.cs @@ -52,7 +52,7 @@ public class DataGameModelManager : GameBase.Singleton // } // }); - // List rankInfos = new List(); + //List rankInfos = new List(); // for (int i = 0; i < datas.Count; i++) // { diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 6eb0816f..52301bf1 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -29,7 +29,9 @@ namespace GameLogic public List m_VipItemDatas = new List(); // 礼物特效 public List m_GiftItemDatas = new List(); + public MeshRenderer m_PanelBg; + public TextureManager m_TextureManager; private int m_UpdateShowEmoTimer = -1; @@ -57,6 +59,7 @@ namespace GameLogic private void FindGameComponent() { m_PanelBg = GameObject.Find("Plane").GetComponent(); + m_TextureManager = GameObject.Find("Textures").GetComponent(); } private void InitGameTeam() @@ -64,6 +67,14 @@ namespace GameLogic } + /// + /// 初始化序列帧并常驻 + /// + private void InitGameTextures() + { + + } + #endregion diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/TextureManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/TextureManager.cs new file mode 100644 index 00000000..639937ec --- /dev/null +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/TextureManager.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace GameLogic +{ + + [System.Serializable] + public class TextureEntry + { + public string Key; // ֵļ + public List Textures; // ֵֵ + } + + public class TextureManager : MonoBehaviour + { + public List m_Texture2ds; + + void Start() + { + + } + + + public TextureEntry GetTexture(string key) + { + foreach (var entry in m_Texture2ds) + { + if (entry.Key == key) + { + return entry; + } + } + Debug.LogError("Texture not found: " + key); + return null; + } + } +} diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/TextureManager.cs.meta b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/TextureManager.cs.meta new file mode 100644 index 00000000..3fab270d --- /dev/null +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/TextureManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b06e2edd8d0f23d4181e2f63f3e3e7d4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/UserSettings/EditorUserSettings.asset b/UnityProject/UserSettings/EditorUserSettings.asset index 7bc69d74..df25aa4b 100644 --- a/UnityProject/UserSettings/EditorUserSettings.asset +++ b/UnityProject/UserSettings/EditorUserSettings.asset @@ -6,32 +6,32 @@ EditorUserSettings: serializedVersion: 4 m_ConfigSettings: RecentlyUsedSceneGuid-0: - value: 52020403510d515e5f5b097740250a4442164073742924612f7a4f64e7b86668 - flags: 0 - RecentlyUsedSceneGuid-1: value: 5455575301545d5f54590d744975084444161d2c792d27332f781b66b3e5656b flags: 0 - RecentlyUsedSceneGuid-2: + RecentlyUsedSceneGuid-1: value: 505755505c075c5959590e7245250c44134e1c7c2e2c2069292c4c36bab0316b flags: 0 - RecentlyUsedSceneGuid-3: + RecentlyUsedSceneGuid-2: value: 05055051010d0f0a585e5476417a5c4446164f2f74707569792f4b35e1b3306d flags: 0 - RecentlyUsedSceneGuid-4: + RecentlyUsedSceneGuid-3: value: 55095655520d0a0a080a552348255944444f4b79792d2268792a4f66e4b03169 flags: 0 - RecentlyUsedSceneGuid-5: + RecentlyUsedSceneGuid-4: value: 5003555f565608090b5c5f244771074443161b2e2a7e7f352e711936b1b13061 flags: 0 - RecentlyUsedSceneGuid-6: + RecentlyUsedSceneGuid-5: value: 5655015406065f0d5b5f5d2343205d4441151e73782a73322b7d1831b4e1326f flags: 0 - RecentlyUsedSceneGuid-7: + RecentlyUsedSceneGuid-6: value: 07030d5652545c085c0d0e7015770a44134f1979782a24312f7e496ab0b23039 flags: 0 - RecentlyUsedSceneGuid-8: + RecentlyUsedSceneGuid-7: value: 55570c0506015f0e08595d7043205944401641792f2b77682b7b4963e4e5323c flags: 0 + RecentlyUsedSceneGuid-8: + value: 5754500456065b0b550d087413710644401549292f7d2063297a1c6be3b5366a + flags: 0 RecentlyUsedSceneGuid-9: value: 02500105010d500359565b7616225a44474e4c7d7b2c27337b7f4d31b1b8666f flags: 0