diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index b90f2454..2afee8e9 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -60,8 +60,8 @@ namespace GameLogic // 设置游戏时长 m_GameTimerLen = EventConts.gameLenTiemr; - // 临时设置 - m_GameTimerLen = 3 * 60; + //// 临时设置 + //m_GameTimerLen = 3 * 60; //if (GameModule.Setting.GetInt("gameLenTiemrId") != 0)