调整位置
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5687610028
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@ -107,7 +107,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -9.9, y: 331.8}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &9127987029771401410
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@ -480,7 +480,7 @@ namespace GameLogic
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var jiaRuItem = GameObject.Instantiate(m_rect_GiftPanel.transform.GetChild(1));
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jiaRuItem.transform.SetParent(m_rect_GiftPanel);
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jiaRuItem.transform.localScale = Vector3.one;
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jiaRuItem.transform.localPosition = Vector3.zero;
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jiaRuItem.transform.localPosition = new Vector3(350,0,0);
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jiaRuItem.gameObject.SetActive(true);
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jiaRuItem.GetComponent<UIJiaRuItem>().OnInit(unitPlayerData);
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