diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index ffe4c3a0..1f701eab 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -346,7 +346,7 @@ namespace GameLogic //Log.Debug("当前送礼礼物ID:" + giftConfig.Id); // 统一在这里处理播放音频 - GameModule.Audio.Play(TEngine.AudioType.Sound, giftConfig.EffectAudioName, false, 1); + GameModule.Audio.Play(TEngine.AudioType.UISound, giftConfig.EffectAudioName, false, 1); // 整个Buff系统看看如何重构一下,部分礼物效果并不好实现 if (giftConfig.Id == 1)