diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 44fe0520..fb4d5ae7 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -63,8 +63,8 @@ namespace GameLogic // 设置游戏时长 m_GameTimerLen = EventConts.gameLenTiemr; - //// 临时设置 - //m_GameTimerLen = 3 * 60; + // 临时设置 + m_GameTimerLen = 2 * 60; //if (GameModule.Setting.GetInt("gameLenTiemrId") != 0)