1
This commit is contained in:
parent
2d66b018f5
commit
5fada12077
@ -468,23 +468,11 @@ namespace GameLogic
|
||||
|
||||
eGo.transform.DOLocalMoveX(0, 3f).OnComplete(async () =>
|
||||
{
|
||||
|
||||
|
||||
// 特效播放完毕后销毁
|
||||
GameObject.Destroy(eGo);
|
||||
|
||||
//// 生成爆点
|
||||
//var effectGo = GameModule.Resource.LoadGameObject("Shou_Boom");
|
||||
//effectGo.transform.SetParent(m_rectCar.transform);
|
||||
//effectGo.transform.localPosition = Vector3.zero;
|
||||
//effectGo.transform.localScale = Vector3.one;
|
||||
//effectGo.gameObject.SetActive(true);
|
||||
//await UniTask.Delay(2000);
|
||||
//// 销毁爆点特效
|
||||
//GameObject.Destroy(effectGo);
|
||||
});
|
||||
|
||||
await UniTask.Delay(2500); // 等待特效播放完毕
|
||||
await UniTask.Delay(1500); // 等待特效播放完毕
|
||||
|
||||
// 给进度条一个缩减回弹效果
|
||||
float originalFill = m_CurrentFillAmount;
|
||||
@ -498,7 +486,7 @@ namespace GameLogic
|
||||
DOTween.To(
|
||||
() => m_imgValue.fillAmount,
|
||||
x => m_imgValue.fillAmount = x,
|
||||
originalFill, 2f
|
||||
originalFill, 1.2f
|
||||
).SetEase(Ease.OutElastic);
|
||||
});
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user