diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index a5a10e18..e826cd41 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -279,8 +279,8 @@ namespace GameLogic { // 龙卷风特效特殊处理 - + await UniTask.Delay(6000); // 直接扣 m_AllAddPush += (int)buff.addPower;