diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index fc41228a..2f7c3dcd 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -484,7 +484,7 @@ namespace GameLogic //GameObject.Destroy(effectGo); }); - await UniTask.Delay(1000); // 等待特效播放完毕 + await UniTask.Delay(2500); // 等待特效播放完毕 // 给进度条一个缩减回弹效果 float originalFill = m_CurrentFillAmount;