From 6940d06d79f922467c9880eb196cc44c825ab5a6 Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Wed, 28 May 2025 14:55:31 +0800 Subject: [PATCH] 1 --- .../Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index f2e9e4ff..fd0e0fbe 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -329,7 +329,7 @@ namespace GameLogic eGo.transform.localPosition = new Vector3(500, 0, 0); eGo.transform.localScale = Vector3.one * 0.1f; eGo.gameObject.SetActive(true); - eGo.transform.DOLocalMoveX(0, 1.5f).OnComplete(async () => + eGo.transform.DOLocalMoveX(0, 1f).OnComplete(async () => { // 特效播放完毕后销毁 GameObject.Destroy(eGo); @@ -353,7 +353,7 @@ namespace GameLogic var eGo = GameModule.Resource.LoadGameObject("NWS"); eGo.transform.SetParent(m_rectCar.transform); eGo.transform.localPosition = new Vector3(-1500, 0, 0); - eGo.transform.localScale = Vector3.one; + eGo.transform.localScale = Vector3.one * 0.6f; eGo.gameObject.SetActive(true); eGo.transform.DOLocalMoveX(0, 4f).OnComplete(() => {