From 6eba2c685d823f0cd5050af20bf8db24a4a49d88 Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Thu, 3 Jul 2025 16:04:23 +0800 Subject: [PATCH] 1 --- .../HotFix/GameLogic/Manager/DataGameSceneManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 31372382..8a2b662b 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -886,7 +886,7 @@ namespace GameLogic { //hItemActors[1].actor.SetCurrenFill(); targetActor.m_AllPush -= (int)(EventConts.JszPower); - eGo.transform.SetParent(hItemActors[1].actor.gameObject.transform); + eGo.transform.SetParent(targetActor.gameObject.transform); eGo.transform.localPosition = new Vector3(0, 0, 0); eGo.transform.localScale = Vector3.one * 0.5f; targetActor.SetCurrenFill(); @@ -915,7 +915,7 @@ namespace GameLogic eGo.GetComponent().GetReaction(JszSignal).AddListener(() => { //targetActor.m_AllPush -= EventConts.JszPower; - eGo.transform.SetParent(hItemActors[0].actor.gameObject.transform); + eGo.transform.SetParent(targetActor.gameObject.transform); eGo.transform.localPosition = new Vector3(0, 0, 0); eGo.transform.localScale = Vector3.one * 0.5f; targetActor.m_AllPush -= (int)(EventConts.JszPower);