diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs index 9209752d..e79ebc40 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs @@ -31,6 +31,8 @@ namespace GameLogic m_Bg.sprite = GameModule.Resource.LoadAsset((i + 1).ToString() + "_d"); } + m_WinCount.text = unitPlayer.m_GongXian.ToString(); + // 积分 m_Score.text = UITool.ConvertToString(playRankData.weekScore); m_LoaclScore.text = "(+" + UITool.ConvertToString(unitPlayer.m_Score) + "本局)";