diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UISettingForm.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UISettingForm.cs index b7ecf9c6..cf9d7910 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UISettingForm.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UISettingForm.cs @@ -39,14 +39,14 @@ namespace GameLogic } private void OnSlider_GameSoundChange(float value) { - GameModule.Audio.UISoundVolume = 0.7f; - m_slider_GameSound.value = 1; + GameModule.Audio.UISoundVolume = value; + //m_slider_GameSound.value = 1; GameModule.Setting.SetFloat("UISoundVolume", value); } private void OnSlider_BgmSoundChange(float value) { GameModule.Audio.MusicVolume = value; - m_slider_BgmSound.value = value; + //m_slider_BgmSound.value = value; GameModule.Setting.SetFloat("MusicVolume", value); } private void OnToggle_GiftEffectChange(bool isOn)