diff --git a/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab b/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab index 6d8c77a9..53b52b2e 100644 --- a/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab +++ b/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab @@ -37280,7 +37280,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -3.6, y: 7.3} - m_SizeDelta: {x: 270, y: 368} + m_SizeDelta: {x: 277, y: 361} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6705509483898808470 CanvasRenderer: diff --git a/UnityProject/Assets/AssetRaw/UIRaw/Atlas/主界面/zjm_lwb.png b/UnityProject/Assets/AssetRaw/UIRaw/Atlas/主界面/zjm_lwb.png index 44e775da..510050d6 100644 Binary files a/UnityProject/Assets/AssetRaw/UIRaw/Atlas/主界面/zjm_lwb.png and b/UnityProject/Assets/AssetRaw/UIRaw/Atlas/主界面/zjm_lwb.png differ