diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 1043e224..25261b90 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -260,6 +260,9 @@ namespace GameLogic { m_tmpAllValue.text = ((int)m_AllPush).ToString(); m_tmpWaiXing.text = WaiXingCount.ToString(); + + m_rectWaiXing.gameObject.SetActive(WaiXingCount > 0); + } List m_ListEgo = new List();