修复时常开销的问题
This commit is contained in:
parent
ca4d427906
commit
8a1d69ff54
@ -101,7 +101,7 @@ namespace GameLogic
|
|||||||
foreach (var buff in item.Value)
|
foreach (var buff in item.Value)
|
||||||
{
|
{
|
||||||
// 增加Buff耗时开销
|
// 增加Buff耗时开销
|
||||||
buff.m_CraeteTimer += 0.05f;
|
buff.m_CraeteTimer += Time.deltaTime;
|
||||||
|
|
||||||
// 计算Buff时常
|
// 计算Buff时常
|
||||||
if (buff.m_CraeteTimer >= buff.m_AllTimer)
|
if (buff.m_CraeteTimer >= buff.m_AllTimer)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user