修复时常开销的问题

This commit is contained in:
SD-20250424WZPW\Administrator 2025-05-08 17:07:06 +08:00
parent ca4d427906
commit 8a1d69ff54

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@ -101,7 +101,7 @@ namespace GameLogic
foreach (var buff in item.Value) foreach (var buff in item.Value)
{ {
// 增加Buff耗时开销 // 增加Buff耗时开销
buff.m_CraeteTimer += 0.05f; buff.m_CraeteTimer += Time.deltaTime;
// 计算Buff时常 // 计算Buff时常
if (buff.m_CraeteTimer >= buff.m_AllTimer) if (buff.m_CraeteTimer >= buff.m_AllTimer)