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6672b121a3
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@ -12,9 +12,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
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m_Name: SourceHanSansCN-Bold test SDF 1
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m_EditorClassIdentifier:
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hashCode: 152132631
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hashCode: -1831290490
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material: {fileID: 287740055413847867}
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materialHashCode: -1454490025
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materialHashCode: 1693449574
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m_Version: 1.1.0
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m_SourceFontFileGUID: f8cafd7c799783241bc6430e405df799
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m_SourceFontFile_EditorRef: {fileID: 12800000, guid: f8cafd7c799783241bc6430e405df799, type: 3}
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164387
UnityProject/Assets/AssetRaw/Fonts/SourceHanSansCN-Bold test SDF 2.asset
Normal file
164387
UnityProject/Assets/AssetRaw/Fonts/SourceHanSansCN-Bold test SDF 2.asset
Normal file
File diff suppressed because one or more lines are too long
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7352697a7890e9149a3665d661f8589c
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -45377,8 +45377,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: "\u674E"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: a57d4113c72905345bc3a84ea38bca12, type: 2}
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m_sharedMaterial: {fileID: -2250924967277956771, guid: a57d4113c72905345bc3a84ea38bca12, type: 2}
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m_fontAsset: {fileID: 11400000, guid: 7352697a7890e9149a3665d661f8589c, type: 2}
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m_sharedMaterial: {fileID: 287740055413847867, guid: 7352697a7890e9149a3665d661f8589c, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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@ -879,7 +879,8 @@ namespace GameLogic
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eGo.GetComponent<SignalReceiver>().GetReaction(JszSignal).RemoveAllListeners();
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eGo.GetComponent<SignalReceiver>().GetReaction(JszSignal).AddListener(() =>
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{
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hItemActors[1].actor.SetCurrenFill();
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//hItemActors[1].actor.SetCurrenFill();
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eGo.transform.parent.parent.parent.parent.GetComponent<ActorHItem>().SetCurrenFill();
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});
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}
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else
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@ -902,7 +903,8 @@ namespace GameLogic
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eGo.GetComponent<SignalReceiver>().GetReaction(JszSignal).RemoveAllListeners();
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eGo.GetComponent<SignalReceiver>().GetReaction(JszSignal).AddListener(() =>
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{
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hItemActors[0].actor.SetCurrenFill();
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//hItemActors[0].actor.SetCurrenFill();
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eGo.transform.parent.parent.parent.parent.GetComponent<ActorHItem>().SetCurrenFill();
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});
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}
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