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@ -114,6 +114,8 @@ namespace GameLogic
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foreach (var action in m_PendingGiftActions)
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foreach (var action in m_PendingGiftActions)
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{
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{
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action.Invoke();
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action.Invoke();
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Log.Debug("?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 释放");
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}
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}
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m_PendingGiftActions.Clear();
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m_PendingGiftActions.Clear();
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}
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}
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@ -1329,6 +1331,7 @@ namespace GameLogic
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m_TeamSortList.Clear();
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m_TeamSortList.Clear();
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m_DicTeamList.Clear();
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m_DicTeamList.Clear();
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m_PendingGiftActions.Clear();
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@ -1422,6 +1425,7 @@ namespace GameLogic
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WinAllValue = 0;
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WinAllValue = 0;
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ScoreAllValue = 0;
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ScoreAllValue = 0;
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m_PendingGiftActions.Clear();
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GameModule.Timer.RemoveTimer(m_UpdateShowEmoTimer);
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GameModule.Timer.RemoveTimer(m_UpdateShowEmoTimer);
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