diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs index 80725ac0..30796c5b 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs @@ -587,7 +587,11 @@ namespace GameLogic // 返回格式化的字符串 m_tmpTimer.text = $"{minutes}:{remainingSeconds:D2}"; - + if (DataGameSceneManager.Instance.m_GameTimerLen <= 0) + { + m_rectGjsk.gameObject.SetActive(false); + } + }