diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 32776acc..673cf2b1 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -69,6 +69,7 @@ namespace GameLogic public void OnInit(int i) { m_Index = i; + m_tmpValue.text = (i + 1).ToString(); int assetsId = (i + 1) % 10 == 0 ? 1 : (i + 1) % 10;