金手指增加打击感
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@ -4843,7 +4843,7 @@ ParticleSystemRenderer:
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _power3: 1
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m_Colors:
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- _Vector24: {r: 1, g: 1, b: 0, a: 0}
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- _Vector25: {r: 0, g: 0, b: 0, a: 0}
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- _Vector5: {r: 0, g: 0, b: 0, a: 0}
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- _Vector7: {r: 0, g: 0, b: 0, a: 0}
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- _Vector8: {r: 1, g: 1, b: 0, a: 0}
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- _Vector9: {r: 1, g: 1, b: 0, a: 0}
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m_BuildTextureStacks: []
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: b8597232515b8c9439c2573b0070a4eb
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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|
assetBundleVariant:
|
Loading…
x
Reference in New Issue
Block a user