diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 2d3991a9..dd51cc55 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -571,7 +571,7 @@ namespace GameLogic eGo.transform.SetParent(m_TempList[i].GetRect().transform); //eGo.transform.position = actor.GetRect().transform.position; eGo.transform.localPosition = new Vector3(1500, 0, 0); - eGo.transform.localScale = Vector3.one * 20; + //eGo.transform.localScale = Vector3.one * 20; m_Buff1.m_EffectGo = eGo; // 移动特效