This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-05-30 16:42:40 +08:00
parent 728210f412
commit abc5f55266
2 changed files with 6 additions and 30 deletions

View File

@ -77,39 +77,15 @@ SpriteAtlas:
- {fileID: 21300000, guid: 71b615b93291b324ca18162473870d2a, type: 3}
- {fileID: 21300000, guid: f7c47b4f3b4ef04459d62f909f2e12c8, type: 3}
- {fileID: 21300000, guid: d4c3de2ca85632b40b3e8d9884a94100, type: 3}
- {fileID: 21300000, guid: f28891cd97d1b1d4c995209dc870e427, type: 3}
- {fileID: 21300000, guid: c0d49da3c50e364499817c8cde4829b7, type: 3}
- {fileID: 21300000, guid: 7373de00561941343896c4e69e43436d, type: 3}
- {fileID: 21300000, guid: 260213ab1aa2dc34aa3f84761eb07316, type: 3}
bindAsDefault: 1
isAtlasV2: 0
cachedData: {fileID: 0}
packedSpriteRenderDataKeys:
- c0d49da3c50e364499817c8cde4829b7: 21300000
- 9a8f35849df73bf4a8a841de4e70b699: 21300000
- 71b615b93291b324ca18162473870d2a: 21300000
- d4c3de2ca85632b40b3e8d9884a94100: 21300000
- 221527fce6ae996489ca2c7e01d0d678: 21300000
- f28891cd97d1b1d4c995209dc870e427: 21300000
- f7c47b4f3b4ef04459d62f909f2e12c8: 21300000
- 6e5fddbf1f5ca3f4c80f68feeac293fa: 21300000
packedSpriteRenderDataKeys: []
m_MasterAtlas: {fileID: 0}
m_PackedSprites:
- {fileID: 21300000, guid: c0d49da3c50e364499817c8cde4829b7, type: 3}
- {fileID: 21300000, guid: 9a8f35849df73bf4a8a841de4e70b699, type: 3}
- {fileID: 21300000, guid: 71b615b93291b324ca18162473870d2a, type: 3}
- {fileID: 21300000, guid: d4c3de2ca85632b40b3e8d9884a94100, type: 3}
- {fileID: 21300000, guid: 221527fce6ae996489ca2c7e01d0d678, type: 3}
- {fileID: 21300000, guid: f28891cd97d1b1d4c995209dc870e427, type: 3}
- {fileID: 21300000, guid: f7c47b4f3b4ef04459d62f909f2e12c8, type: 3}
- {fileID: 21300000, guid: 6e5fddbf1f5ca3f4c80f68feeac293fa, type: 3}
m_PackedSpriteNamesToIndex:
- 1_8
- 1_3
- 1_4
- 1_6
- 1_2
- 1_7
- 1_5
- 1_1
m_PackedSprites: []
m_PackedSpriteNamesToIndex: []
m_RenderDataMap: {}
m_Tag: "UIRaw_Atlas_\u6296\u97F3\u793C\u7269\u56FE_Dy"
m_IsVariant: 0

View File

@ -526,7 +526,7 @@ namespace GameLogic
m_Buff1.m_EffectGo = eGo;
// 移动特效
eGo.transform.DOLocalMoveX(-300, 1.5f).OnComplete(async () =>
eGo.transform.DOLocalMoveX(-2000, 2f).OnComplete(async () =>
{
GameObject.Destroy(eGo);
});