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@ -118,12 +118,12 @@ Material:
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- _OutlineSoftness: 0
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- _OutlineUVSpeedX: 0
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- _OutlineUVSpeedY: 0
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- _OutlineWidth: 0
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- _OutlineWidth: 0.14
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- _PerspectiveFilter: 0.875
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- _Reflectivity: 10
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- _ScaleRatioA: 1
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- _ScaleRatioB: 1
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- _ScaleRatioC: 1
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- _ScaleRatioA: 0.8333333
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- _ScaleRatioB: 0.6770833
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- _ScaleRatioC: 0.6770833
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- _ScaleX: 1
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- _ScaleY: 1
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- _ShaderFlags: 0
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@ -168,9 +168,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
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m_Name: douyuFont-2 tsettt
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m_EditorClassIdentifier:
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hashCode: 0
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hashCode: -297303640
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material: {fileID: -4557169464251847458}
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materialHashCode: 0
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materialHashCode: 1947931272
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m_Version: 1.1.0
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m_SourceFontFileGUID: 9a3b1b26302dc70428dabbfa552301af
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m_SourceFontFile_EditorRef: {fileID: 12800000, guid: 9a3b1b26302dc70428dabbfa552301af, type: 3}
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@ -1682,7 +1682,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &6354543368462958376
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RectTransform:
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m_ObjectHideFlags: 0
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@ -4727,8 +4727,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: "205.5\u5146"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 61e28618d002ac7488fba94aea6f8607, type: 2}
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m_sharedMaterial: {fileID: 1928963831957525247, guid: 61e28618d002ac7488fba94aea6f8607, type: 2}
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m_fontAsset: {fileID: 11400000, guid: 2d5dde65126cce44fa5766b27b429272, type: 2}
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m_sharedMaterial: {fileID: -4557169464251847458, guid: 2d5dde65126cce44fa5766b27b429272, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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@ -4752,8 +4752,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 36
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m_fontSizeBase: 36
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m_fontSize: 30
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m_fontSizeBase: 30
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@ -8585,7 +8585,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &4509257640494837750
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RectTransform:
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m_ObjectHideFlags: 0
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@ -332,6 +332,10 @@ namespace GameLogic
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GameEvent.RemoveEventListener<string>(EventConts.UIDianZan, UIDianZanFunc);
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GameEvent.RemoveEventListener<UnitPlayerData, string>(EventConts.UIHDWMSP, AddHdWmspFunc);
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GameEvent.RemoveEventListener<UnitPlayerData, GiftConfig, int>(EventConts.AddGiftMessage, AddGiftMessageFunc);
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// 主界面销毁的时候应该停止所有
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GameModule.Timer.RemoveTimer(m_LishiId);
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}
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private void UIDianZanFunc(string nickName)
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