diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 7ba86c5d..29b534db 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -279,9 +279,11 @@ namespace GameLogic /// /// /// - public void OnGiftFunc(GiftConfig giftConfig, int num, UnitPlayerData unitPlayerData) + public async Task OnGiftFunc(GiftConfig giftConfig, int num, UnitPlayerData unitPlayerData) { + // 延迟两秒钟 + await UniTask.Delay(2000); // 增加礼物积分 unitPlayerData.m_Score += (int)(giftConfig.AddGiftScore * num * m_ScoreScale);