diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs
index 7ba86c5d..29b534db 100644
--- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs
+++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs
@@ -279,9 +279,11 @@ namespace GameLogic
///
///
///
- public void OnGiftFunc(GiftConfig giftConfig, int num, UnitPlayerData unitPlayerData)
+ public async Task OnGiftFunc(GiftConfig giftConfig, int num, UnitPlayerData unitPlayerData)
{
+ // 延迟两秒钟
+ await UniTask.Delay(2000);
// 增加礼物积分
unitPlayerData.m_Score += (int)(giftConfig.AddGiftScore * num * m_ScoreScale);