This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-05-27 21:11:46 +08:00
parent b25d0db9f0
commit c0bfb60bd9

View File

@ -51,18 +51,22 @@ namespace GameLogic
//// 播放音效
//GameModule.Audio.Play(TEngine.AudioType.UISound, audioName, false, 0.5f, true);
m_VideoPlayer.loopPointReached += HiddenVideoPlay;
m_VideoPlayer.targetTexture.DiscardContents();
m_VideoPlayer.clip = videoClip;
m_VideoPlayer.Play();
HideVideo();
}
protected override void OnUpdate()
private void HiddenVideoPlay(VideoPlayer player)
{
base.OnUpdate();
}
private async void HideVideo()
{
await UniTask.Delay(2000);
// m_VideoPlayer.targetTexture.DiscardContents();
// GameModule.UI.CloseUI<UIVipLiWuHongItem>();
m_VideoPlayer.targetTexture.DiscardContents();
GameModule.UI.CloseUI<UIVipLiWuHongItem>();
//GameModule.UI.CloseUI<UIVipItem_Old>();
@ -76,13 +80,6 @@ namespace GameLogic
// 发送玩家送礼事件
GameEvent.Send(EventConts.AddGiftMessage, data, giftConfig, giftItemData.num);
}
private void HiddenVideoPlay(VideoPlayer player)
{
// m_VideoPlayer.targetTexture.DiscardContents();
// GameModule.UI.CloseUI<UIVipLiWuHongItem>();
}
}
}