diff --git a/UnityProject/Assets/AssetRaw/DLL/GameLogic.dll.bytes b/UnityProject/Assets/AssetRaw/DLL/GameLogic.dll.bytes index f7faa19b..3406eec7 100644 Binary files a/UnityProject/Assets/AssetRaw/DLL/GameLogic.dll.bytes and b/UnityProject/Assets/AssetRaw/DLL/GameLogic.dll.bytes differ diff --git a/UnityProject/Assets/AssetRaw/UI/UIGameRankForm.prefab b/UnityProject/Assets/AssetRaw/UI/UIGameRankForm.prefab index cdaff347..933f1cde 100644 --- a/UnityProject/Assets/AssetRaw/UI/UIGameRankForm.prefab +++ b/UnityProject/Assets/AssetRaw/UI/UIGameRankForm.prefab @@ -1393,7 +1393,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 344, y: -897} + m_AnchoredPosition: {x: 344, y: -750} m_SizeDelta: {x: 294, y: 112} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1294021552503123091 @@ -1722,7 +1722,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -316, y: -897} + m_AnchoredPosition: {x: -316, y: -750} m_SizeDelta: {x: 294, y: 112} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7419086050736273723 @@ -2984,7 +2984,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 15.702, y: -889.4} + m_AnchoredPosition: {x: 15.702, y: -742.4} m_SizeDelta: {x: 334, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8505655581831479571