diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGJSK.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGJSK.cs index df760d81..787cfd20 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGJSK.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGJSK.cs @@ -13,7 +13,7 @@ namespace GameLogic // Update is called once per frame void Update() { - m_timerText.text = "Time: " + DataGameSceneManager.Instance.m_GameTimerLen.ToString("F2") + "s"; + m_timerText.text = DataGameSceneManager.Instance.m_GameTimerLen.ToString("F2") + "s"; } } }