From d5e22c1ad37e366815e68ac0e4b0de4da603c510 Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Fri, 30 May 2025 15:19:26 +0800 Subject: [PATCH] 1 --- .../Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 44ed6890..75c3c482 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -379,7 +379,7 @@ namespace GameLogic eGo.transform.localPosition = new Vector3(500, 0, 0); eGo.transform.localScale = Vector3.one * 0.1f; eGo.gameObject.SetActive(true); - eGo.transform.DOLocalMoveX(0, 0.65f).OnComplete(async () => + eGo.transform.DOLocalMoveX(0, 0.35f).OnComplete(async () => { // 特效播放完毕后销毁 GameObject.Destroy(eGo);