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@ -379,7 +379,7 @@ namespace GameLogic
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eGo.transform.localPosition = new Vector3(500, 0, 0);
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eGo.transform.localScale = Vector3.one * 0.1f;
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eGo.gameObject.SetActive(true);
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eGo.transform.DOLocalMoveX(0, 0.65f).OnComplete(async () =>
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eGo.transform.DOLocalMoveX(0, 0.35f).OnComplete(async () =>
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{
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// 特效播放完毕后销毁
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GameObject.Destroy(eGo);
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