diff --git a/UnityProject/Assets/AssetRaw/UI/GiftItem.prefab b/UnityProject/Assets/AssetRaw/UI/GiftItem.prefab index 1224349c..a7c6f085 100644 --- a/UnityProject/Assets/AssetRaw/UI/GiftItem.prefab +++ b/UnityProject/Assets/AssetRaw/UI/GiftItem.prefab @@ -40175,8 +40175,8 @@ MonoBehaviour: m_Calls: [] m_text: "\u73A9\u5BB6\u540D\u79F0\u516D\u4F4D" m_isRightToLeft: 0 - m_fontAsset: {fileID: 11400000, guid: 5e819e6696df637458fd9101965251d9, type: 2} - m_sharedMaterial: {fileID: -4149713549750991327, guid: 5e819e6696df637458fd9101965251d9, type: 2} + m_fontAsset: {fileID: 11400000, guid: 862c67edffd3b2d45a615d993efe75d4, type: 2} + m_sharedMaterial: {fileID: -1876281447957755805, guid: 862c67edffd3b2d45a615d993efe75d4, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index fc3e3e2a..717a71e9 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -1085,7 +1085,7 @@ namespace GameLogic var winActorTeam = OnCheckWinTeam(); Log.Debug("获胜阵营的teamid" + winActorTeam.m_Index); - string winActorName = GetStrs(winActorTeam.m_Index); + string winActorName = GetStrs(winActorTeam.m_Index) + "氏文明"; Log.Debug("获胜阵营的名称:" + winActorName); @@ -1149,7 +1149,7 @@ namespace GameLogic m_ZjgxIcon = topPlayer.protCustMessageData.imgURL, m_WinPlayerName = winActorPlayerName, m_WinTeamIcom = winActorPlayer.protCustMessageData.imgURL, - m_WinTeamName = zjgxPlayerName + m_WinTeamName = winActorName }; diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIDianZanItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIDianZanItem.cs index 4e3d2c25..ea04a1cc 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIDianZanItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIDianZanItem.cs @@ -25,7 +25,7 @@ namespace GameLogic { if (!string.IsNullOrEmpty(nickname)) { - m_tmp_PlayerName.text = nickname; + m_tmp_PlayerName.text = UITool.ConvertName(nickname); UniTask.Delay(1500).ContinueWith(() => { Destroy(); }); } diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameEndForm.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameEndForm.cs index 24bfb827..e950a451 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameEndForm.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameEndForm.cs @@ -72,12 +72,12 @@ namespace GameLogic { GameEndData gameEndData = UserData as GameEndData; - m_tmp_PlayerName.text = gameEndData.m_WinTeamName; - m_tmp_SbyrPlayerName.text = gameEndData.m_SbyrPlayerName; - m_tmp_ZjgxPlayerNAME.text = gameEndData.m_ZjgxPlayerName; - m_tmp_TzhsPlayerName.text = gameEndData.m_TzhsPlayerName; - m_tmp_DzzwPlayerName.text = gameEndData.m_DzzwPlayerName; - m_tmp_WinPlayerName.text = gameEndData.m_WinPlayerName; + m_tmp_PlayerName.text = UITool.ConvertName(gameEndData.m_WinTeamName); + m_tmp_SbyrPlayerName.text = UITool.ConvertName(gameEndData.m_SbyrPlayerName); + m_tmp_ZjgxPlayerNAME.text = UITool.ConvertName(gameEndData.m_ZjgxPlayerName); + m_tmp_TzhsPlayerName.text = UITool.ConvertName(gameEndData.m_TzhsPlayerName); + m_tmp_DzzwPlayerName.text = UITool.ConvertName(gameEndData.m_DzzwPlayerName); + m_tmp_WinPlayerName.text = UITool.ConvertName(gameEndData.m_WinPlayerName); AsyncImageDownload.Instance.SetAsyncImage(gameEndData.m_WinTeamIcom, m_rimg_WinPlayerIcon); diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGiftItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGiftItem.cs index 441078a4..55781742 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGiftItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGiftItem.cs @@ -44,7 +44,7 @@ namespace GameLogic Log.Debug("送礼玩家阵营id:" + unitPlayerData.teamId); m_tmpTeamName.text = DataGameSceneManager.Instance.GetStrs(int.Parse(unitPlayerData.teamId) - 1); - m_GiftName.text = unitPlayerData.protCustMessageData.nickName; + m_GiftName.text = UITool.ConvertName(unitPlayerData.protCustMessageData.nickName); AsyncImageDownload.Instance.SetAsyncImage(unitPlayerData.protCustMessageData.imgURL, m_HeadIcon); StartCoroutine(ScrollNumber(num)); // Start the number scrolling coroutine m_InfoTex.text = "送" + giftConfig.Name; diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIJiaRuItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIJiaRuItem.cs index 0963b919..00ec082c 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIJiaRuItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIJiaRuItem.cs @@ -20,7 +20,7 @@ namespace GameLogic public async Task OnInit(UnitPlayerData unitPlayerData) { - m_PlayerName.text = unitPlayerData.protCustMessageData.nickName; + m_PlayerName.text = UITool.ConvertName(unitPlayerData.protCustMessageData.nickName); //Log.Debug("ҼӪ" + DataGameSceneManager.Instance.GetStrs(int.Parse(unitPlayerData.teamId))); diff --git a/UnityProject/UserSettings/EditorUserSettings.asset b/UnityProject/UserSettings/EditorUserSettings.asset index df25aa4b..b99af829 100644 --- a/UnityProject/UserSettings/EditorUserSettings.asset +++ b/UnityProject/UserSettings/EditorUserSettings.asset @@ -30,10 +30,10 @@ EditorUserSettings: value: 55570c0506015f0e08595d7043205944401641792f2b77682b7b4963e4e5323c flags: 0 RecentlyUsedSceneGuid-8: - value: 5754500456065b0b550d087413710644401549292f7d2063297a1c6be3b5366a + value: 02500105010d500359565b7616225a44474e4c7d7b2c27337b7f4d31b1b8666f flags: 0 RecentlyUsedSceneGuid-9: - value: 02500105010d500359565b7616225a44474e4c7d7b2c27337b7f4d31b1b8666f + value: 5754500456065b0b550d087413710644401549292f7d2063297a1c6be3b5366a flags: 0 UnityEditor.ShaderGraph.Blackboard: value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd3c3e302a07a37e0901373ae01e0008f707250d171df81a53a5405d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0fdaee1e1928b86d888ed909c968797a7cf